Files
MinecraftConsoles/Minecraft.World/TickNextTickData.h
2026-03-07 03:31:30 +07:00

53 lines
1.3 KiB
C++

#pragma once
#include <cstdint>
// 4J Stu - In Java TickNextTickData implements Comparable<TickNextTickData>
// We don't need to do that as it is only as helper for the java sdk sorting operations
class TickNextTickData
{
private:
static int64_t C;
public:
int x, y, z, tileId;
int64_t m_delay;
int priorityTilt;
private:
int64_t c;
public:
TickNextTickData(int x, int y, int z, int tileId);
bool equals(const TickNextTickData *o) const;
int hashCode() const;
TickNextTickData *delay(int64_t l);
void setPriorityTilt(int priorityTilt);
int compareTo(const TickNextTickData *tnd) const;
static bool compare_fnct(const TickNextTickData &x, const TickNextTickData &y);
static int hash_fnct(const TickNextTickData &k);
static bool eq_test(const TickNextTickData &x, const TickNextTickData &y);
bool operator==(const TickNextTickData &k);
};
struct TickNextTickDataKeyHash
{
int operator() (const TickNextTickData &k) const
{ return TickNextTickData::hash_fnct (k); }
};
struct TickNextTickDataKeyEq
{
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const
{ return TickNextTickData::eq_test (x, y); }
};
struct TickNextTickDataKeyCompare
{
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const
{ return TickNextTickData::compare_fnct (x, y); }
};