Files
MinecraftConsoles/Minecraft.World/ThrownPotion.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

159 lines
4.0 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.effect.h"
#include "SharedConstants.h"
#include "JavaMath.h"
#include "ThrownPotion.h"
const double ThrownPotion::SPLASH_RANGE = 4.0;
const double ThrownPotion::SPLASH_RANGE_SQ = ThrownPotion::SPLASH_RANGE * ThrownPotion::SPLASH_RANGE;
void ThrownPotion::_init()
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
potionItem = nullptr;
}
ThrownPotion::ThrownPotion(Level *level) : Throwable(level)
{
_init();
}
ThrownPotion::ThrownPotion(Level *level, shared_ptr<LivingEntity> mob, int potionValue) : Throwable(level,mob)
{
_init();
potionItem = shared_ptr<ItemInstance>( new ItemInstance(Item::potion, 1, potionValue));
}
ThrownPotion::ThrownPotion(Level *level, shared_ptr<LivingEntity> mob, shared_ptr<ItemInstance> potion) : Throwable(level, mob)
{
_init();
potionItem = potion;
}
ThrownPotion::ThrownPotion(Level *level, double x, double y, double z, int potionValue) : Throwable(level,x,y,z)
{
_init();
potionItem = shared_ptr<ItemInstance>( new ItemInstance(Item::potion, 1, potionValue));
}
ThrownPotion::ThrownPotion(Level *level, double x, double y, double z, shared_ptr<ItemInstance> potion) : Throwable(level, x, y, z)
{
_init();
potionItem = potion;
}
float ThrownPotion::getGravity()
{
return 0.05f;
}
float ThrownPotion::getThrowPower()
{
return 0.5f;
}
float ThrownPotion::getThrowUpAngleOffset()
{
return -20;
}
void ThrownPotion::setPotionValue(int potionValue)
{
if (potionItem == NULL) potionItem = shared_ptr<ItemInstance>( new ItemInstance(Item::potion, 1, 0) );
potionItem->setAuxValue(potionValue);
}
int ThrownPotion::getPotionValue()
{
if (potionItem == NULL) potionItem = shared_ptr<ItemInstance>( new ItemInstance(Item::potion, 1, 0) );
return potionItem->getAuxValue();
}
void ThrownPotion::onHit(HitResult *res)
{
if (!level->isClientSide)
{
vector<MobEffectInstance *> *mobEffects = Item::potion->getMobEffects(potionItem);
if (mobEffects != NULL && !mobEffects->empty())
{
AABB *aoe = bb->grow(SPLASH_RANGE, SPLASH_RANGE / 2, SPLASH_RANGE);
vector<shared_ptr<Entity> > *entitiesOfClass = level->getEntitiesOfClass(typeid(LivingEntity), aoe);
if (entitiesOfClass != NULL && !entitiesOfClass->empty())
{
for(auto & it : *entitiesOfClass)
{
shared_ptr<LivingEntity> e = dynamic_pointer_cast<LivingEntity>( it );
double dist = distanceToSqr(e);
if (dist < SPLASH_RANGE_SQ)
{
double scale = 1.0 - (sqrt(dist) / SPLASH_RANGE);
if (e == res->entity)
{
scale = 1;
}
//for (MobEffectInstance effect : mobEffects)
for(auto& effect : *mobEffects)
{
int id = effect->getId();
if (MobEffect::effects[id]->isInstantenous())
{
MobEffect::effects[id]->applyInstantenousEffect(getOwner(), e, effect->getAmplifier(), scale);
}
else
{
int duration = (int) (scale * (double) effect->getDuration() + .5);
if (duration > SharedConstants::TICKS_PER_SECOND)
{
e->addEffect(new MobEffectInstance(id, duration, effect->getAmplifier()));
}
}
}
}
}
}
delete entitiesOfClass;
}
level->levelEvent(LevelEvent::PARTICLES_POTION_SPLASH, (int) Math::round(x), (int) Math::round(y), (int) Math::round(z), getPotionValue() );
remove();
}
}
void ThrownPotion::readAdditionalSaveData(CompoundTag *tag)
{
Throwable::readAdditionalSaveData(tag);
if (tag->contains(L"Potion"))
{
potionItem = ItemInstance::fromTag(tag->getCompound(L"Potion"));
}
else
{
setPotionValue(tag->getInt(L"potionValue"));
}
if (potionItem == NULL) remove();
}
void ThrownPotion::addAdditonalSaveData(CompoundTag *tag)
{
Throwable::addAdditonalSaveData(tag);
if (potionItem != NULL) tag->putCompound(L"Potion", potionItem->save(new CompoundTag()));
}