This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
55 lines
1.1 KiB
C++
55 lines
1.1 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "JavaMath.h"
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#include "ThrownExpBottle.h"
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ThrownExpBottle::ThrownExpBottle(Level *level) : Throwable(level)
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{
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}
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ThrownExpBottle::ThrownExpBottle(Level *level, shared_ptr<LivingEntity> mob) : Throwable(level,mob)
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{
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}
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ThrownExpBottle::ThrownExpBottle(Level *level, double x, double y, double z) : Throwable(level, x, y, z)
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{
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}
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float ThrownExpBottle::getGravity()
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{
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return 0.07f;
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}
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float ThrownExpBottle::getThrowPower()
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{
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return 0.7f;
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}
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float ThrownExpBottle::getThrowUpAngleOffset()
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{
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return -20;
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}
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void ThrownExpBottle::onHit(HitResult *res)
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{
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if (!level->isClientSide)
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{
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level->levelEvent(LevelEvent::PARTICLES_POTION_SPLASH, (int) Math::round(x), (int) Math::round(y), (int) Math::round(z), 0);
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int xpCount = 3 + level->random->nextInt(5) + level->random->nextInt(5);
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while (xpCount > 0)
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{
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int newCount = ExperienceOrb::getExperienceValue(xpCount);
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xpCount -= newCount;
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level->addEntity(shared_ptr<ExperienceOrb>( new ExperienceOrb(level, x, y, z, newCount) ) );
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}
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remove();
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}
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} |