This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
68 lines
1.6 KiB
C++
68 lines
1.6 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.damagesource.h"
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#include "com.mojang.nbt.h"
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#include "ThrownEgg.h"
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#include "MobCategory.h"
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void ThrownEgg::_init()
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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}
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ThrownEgg::ThrownEgg(Level *level) : Throwable(level)
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{
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_init();
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}
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ThrownEgg::ThrownEgg(Level *level, shared_ptr<LivingEntity> mob) : Throwable(level,mob)
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{
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_init();
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}
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ThrownEgg::ThrownEgg(Level *level, double x, double y, double z) : Throwable(level,x,y,z)
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{
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_init();
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}
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void ThrownEgg::onHit(HitResult *res)
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{
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if (res->entity != NULL)
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{
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DamageSource *damageSource = DamageSource::thrown(shared_from_this(), owner);
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res->entity->hurt(damageSource, 0);
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delete damageSource;
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}
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if (!level->isClientSide && random->nextInt(8) == 0)
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{
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if(level->canCreateMore( eTYPE_CHICKEN, Level::eSpawnType_Breed) ) // 4J - added limit for number of chickens in world
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{
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int count = 1;
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if (random->nextInt(32) == 0) count = 4;
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for (int i = 0; i < count; i++)
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{
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shared_ptr<Chicken> chicken = shared_ptr<Chicken>( new Chicken(level) );
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chicken->setAge(-20 * 60 * 20);
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chicken->moveTo(x, y, z, yRot, 0);
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chicken->setDespawnProtected(); // 4J added, default to being protected against despawning
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level->addEntity(chicken);
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}
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}
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}
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for (int i = 0; i < 8; i++)
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level->addParticle(eParticleType_snowballpoof, x, y, z, 0, 0, 0);
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if (!level->isClientSide)
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{
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remove();
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}
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}
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