Files
MinecraftConsoles/Minecraft.World/TheEndPortalFrameTile.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

103 lines
2.3 KiB
C++

#include "stdafx.h"
#include "TheEndPortalFrameTile.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.redstone.h"
#include "net.minecraft.world.h"
#include "Facing.h"
const wstring TheEndPortalFrameTile::TEXTURE_EYE = L"endframe_eye";
TheEndPortalFrameTile::TheEndPortalFrameTile(int id) : Tile(id, Material::glass, isSolidRender() )
{
iconTop = NULL;
iconEye = NULL;
}
Icon *TheEndPortalFrameTile::getTexture(int face, int data)
{
if (face == Facing::UP)
{
return iconTop;
}
if (face == Facing::DOWN)
{
return Tile::endStone->getTexture(face);
}
return icon;
}
void TheEndPortalFrameTile::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(L"endframe_side");
iconTop = iconRegister->registerIcon(L"endframe_top");
iconEye = iconRegister->registerIcon(L"endframe_eye");
}
Icon *TheEndPortalFrameTile::getEye()
{
return iconEye;
}
bool TheEndPortalFrameTile::isSolidRender(bool isServerLevel)
{
return false;
}
int TheEndPortalFrameTile::getRenderShape()
{
return SHAPE_PORTAL_FRAME;
}
void TheEndPortalFrameTile::updateDefaultShape()
{
setShape(0, 0, 0, 1, 13.0f / 16.0f, 1);
}
void TheEndPortalFrameTile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source)
{
setShape(0, 0, 0, 1, 13.0f / 16.0f, 1);
Tile::addAABBs(level, x, y, z, box, boxes, source);
int data = level->getData(x, y, z);
if (hasEye(data))
{
setShape(5.0f / 16.0f, 13.0f / 16.0f, 5.0f / 16.0f, 11.0f / 16.0f, 1, 11.0f / 16.0f);
Tile::addAABBs(level, x, y, z, box, boxes, source);
}
updateDefaultShape();
}
bool TheEndPortalFrameTile::hasEye(int data)
{
return (data & EYE_BIT) != 0;
}
int TheEndPortalFrameTile::getResource(int data, Random *random, int playerBonusLevel)
{
return 0;
}
void TheEndPortalFrameTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
{
int dir = (((Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3) + 2) % 4;
level->setData(x, y, z, dir, Tile::UPDATE_CLIENTS);
}
bool TheEndPortalFrameTile::hasAnalogOutputSignal()
{
return true;
}
int TheEndPortalFrameTile::getAnalogOutputSignal(Level *level, int x, int y, int z, int dir)
{
int data = level->getData(x, y, z);
if (hasEye(data))
{
return Redstone::SIGNAL_MAX;
}
else
{
return Redstone::SIGNAL_NONE;
}
}