* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
27 lines
1.2 KiB
C++
27 lines
1.2 KiB
C++
#pragma once
|
|
#include "BaseEntityTile.h"
|
|
|
|
class TheEndPortal : public BaseEntityTile
|
|
{
|
|
public:
|
|
static DWORD tlsIdx;
|
|
// 4J - was just a static but implemented with TLS for our version
|
|
static bool allowAnywhere();
|
|
static void allowAnywhere(bool set);
|
|
|
|
TheEndPortal(int id, Material *material);
|
|
|
|
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
|
|
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
|
|
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
|
|
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
|
|
virtual bool isSolidRender(bool isServerLevel = false);
|
|
virtual bool isCubeShaped();
|
|
virtual int getResourceCount(Random *random);
|
|
virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
|
|
virtual void animateTick(Level *level, int xt, int yt, int zt, Random *random);
|
|
virtual int getRenderShape();
|
|
virtual void onPlace(Level *level, int x, int y, int z);
|
|
virtual int cloneTileId(Level *level, int x, int y, int z);
|
|
void registerIcons(IconRegister *iconRegister);
|
|
}; |