Files
MinecraftConsoles/Minecraft.World/TheEndPortal.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

128 lines
3.2 KiB
C++

#include "stdafx.h"
#include "TheEndPortal.h"
#include "TheEndPortalTileEntity.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.dimension.h"
#include "net.minecraft.world.level.storage.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.h"
DWORD TheEndPortal::tlsIdx = TlsAlloc();
// 4J - allowAnywhere is a static in java, implementing as TLS here to make thread safe
bool TheEndPortal::allowAnywhere()
{
return (TlsGetValue(tlsIdx) != NULL);
}
void TheEndPortal::allowAnywhere(bool set)
{
TlsSetValue(tlsIdx,(LPVOID)(set?1:0));
}
TheEndPortal::TheEndPortal(int id, Material *material) : BaseEntityTile(id, material, isSolidRender())
{
this->setLightEmission(1.0f);
}
shared_ptr<TileEntity> TheEndPortal::newTileEntity(Level *level)
{
return shared_ptr<TileEntity>(new TheEndPortalTileEntity());
}
void TheEndPortal::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
{
float r = 1 / 16.0f;
setShape(0, 0, 0, 1, r, 1);
}
bool TheEndPortal::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
{
if (face != 0) return false;
return BaseEntityTile::shouldRenderFace(level, x, y, z, face);
}
void TheEndPortal::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source)
{
}
bool TheEndPortal::isSolidRender(bool isServerLevel)
{
return false;
}
bool TheEndPortal::isCubeShaped()
{
return false;
}
int TheEndPortal::getResourceCount(Random *random)
{
return 0;
}
void TheEndPortal::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
{
if (entity->GetType() == eTYPE_EXPERIENCEORB ) return; // 4J added
if (entity->riding == NULL && entity->rider.lock() == NULL)
{
if (!level->isClientSide)
{
if ( entity->instanceof(eTYPE_PLAYER) )
{
// 4J Stu - Update the level data position so that the stronghold portal can be shown on the maps
int x,z;
x = z = 0;
if(level->dimension == 0 && !level->getLevelData()->getHasStrongholdEndPortal() && app.GetTerrainFeaturePosition( eTerrainFeature_StrongholdEndPortal, &x, &z) )
{
level->getLevelData()->setXStrongholdEndPortal(x);
level->getLevelData()->setZStrongholdEndPortal(z);
level->getLevelData()->setHasStrongholdEndPortal();
}
}
entity->changeDimension(1);
}
}
}
void TheEndPortal::animateTick(Level *level, int xt, int yt, int zt, Random *random)
{
double x = xt + random->nextFloat();
double y = yt + 0.8f;
double z = zt + random->nextFloat();
double xa = 0;
double ya = 0;
double za = 0;
level->addParticle(eParticleType_endportal, x, y, z, xa, ya, za);
}
int TheEndPortal::getRenderShape()
{
return SHAPE_INVISIBLE;
}
void TheEndPortal::onPlace(Level *level, int x, int y, int z)
{
if (allowAnywhere()) return;
if (level->dimension->id != 0)
{
level->removeTile(x, y, z);
return;
}
}
int TheEndPortal::cloneTileId(Level *level, int x, int y, int z)
{
return 0;
}
void TheEndPortal::registerIcons(IconRegister *iconRegister)
{
// don't register null, because of particles
icon = iconRegister->registerIcon(L"portal");
}