Files
MinecraftConsoles/Minecraft.World/TexturePacket.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

67 lines
1.2 KiB
C++

#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "PacketListener.h"
#include "TexturePacket.h"
TexturePacket::TexturePacket()
{
this->textureName = L"";
this->dwBytes = 0;
this->pbData = NULL;
}
TexturePacket::~TexturePacket()
{
// can't free this - it's used elsewhere
// if(this->pbData!=NULL)
// {
// delete [] this->pbData;
// }
}
TexturePacket::TexturePacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes)
{
this->textureName = textureName;
this->pbData = pbData;
this->dwBytes = dwBytes;
}
void TexturePacket::handle(PacketListener *listener)
{
listener->handleTexture(shared_from_this());
}
void TexturePacket::read(DataInputStream *dis) //throws IOException
{
textureName = dis->readUTF();
dwBytes = (DWORD)dis->readShort();
if(dwBytes>0)
{
this->pbData= new BYTE [dwBytes];
for(DWORD i=0;i<dwBytes;i++)
{
this->pbData[i] = dis->readByte();
}
}
}
void TexturePacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeUTF(textureName);
dos->writeShort((short)dwBytes);
for(DWORD i=0;i<dwBytes;i++)
{
dos->writeByte(this->pbData[i]);
}
}
int TexturePacket::getEstimatedSize()
{
return 4096;
}