Files
MinecraftConsoles/Minecraft.World/TextureChangePacket.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

47 lines
975 B
C++

#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "net.minecraft.world.entity.h"
#include "PacketListener.h"
#include "TextureChangePacket.h"
TextureChangePacket::TextureChangePacket()
{
id = -1;
action = e_TextureChange_Skin;
path = L"";
}
TextureChangePacket::TextureChangePacket(shared_ptr<Entity> e, ETextureChangeType action, const wstring &path)
{
id = e->entityId;
this->action = action;
this->path = path;
}
void TextureChangePacket::read(DataInputStream *dis) //throws IOException
{
id = dis->readInt();
action = (ETextureChangeType)dis->readByte();
path = dis->readUTF();
}
void TextureChangePacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(id);
dos->writeByte(action);
dos->writeUTF(path);
}
void TextureChangePacket::handle(PacketListener *listener)
{
listener->handleTextureChange(shared_from_this());
}
int TextureChangePacket::getEstimatedSize()
{
return 5 + (int)path.size();
}