Files
MinecraftConsoles/Minecraft.World/TextureAndGeometryChangePacket.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

54 lines
1.2 KiB
C++

#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "net.minecraft.world.entity.h"
#include "PacketListener.h"
#include "TextureAndGeometryChangePacket.h"
TextureAndGeometryChangePacket::TextureAndGeometryChangePacket()
{
id = -1;
path = L"";
dwSkinID = 0;
}
TextureAndGeometryChangePacket::TextureAndGeometryChangePacket(shared_ptr<Entity> e, const wstring &path)
{
id = e->entityId;
this->path = path;
wstring skinValue = path.substr(7,path.size());
skinValue = skinValue.substr(0,skinValue.find_first_of(L'.'));
std::wstringstream ss;
ss << std::dec << skinValue.c_str();
ss >> dwSkinID;
dwSkinID = MAKE_SKIN_BITMASK(true, dwSkinID);
}
void TextureAndGeometryChangePacket::read(DataInputStream *dis) //throws IOException
{
id = dis->readInt();
dwSkinID = dis->readInt();
path = dis->readUTF();
}
void TextureAndGeometryChangePacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(id);
dos->writeInt(dwSkinID);
dos->writeUTF(path);
}
void TextureAndGeometryChangePacket::handle(PacketListener *listener)
{
listener->handleTextureAndGeometryChange(shared_from_this());
}
int TextureAndGeometryChangePacket::getEstimatedSize()
{
return 8 + (int)path.size();
}