Files
MinecraftConsoles/Minecraft.World/StoneSlabTileItem.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

137 lines
4.2 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.h"
#include "StoneSlabTileItem.h"
StoneSlabTileItem::StoneSlabTileItem(int id, HalfSlabTile *halfTile, HalfSlabTile *fullTile, bool full) : TileItem(id)
{
this->halfTile = halfTile;
this->fullTile = fullTile;
isFull = full;
setMaxDamage(0);
setStackedByData(true);
}
Icon *StoneSlabTileItem::getIcon(int itemAuxValue)
{
return Tile::tiles[id]->getTexture(2, itemAuxValue);
}
int StoneSlabTileItem::getLevelDataForAuxValue(int auxValue)
{
return auxValue;
}
unsigned int StoneSlabTileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
{
return halfTile->getAuxName(instance->getAuxValue());
}
bool StoneSlabTileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
if (isFull)
{
return TileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
}
if (instance->count == 0) return false;
if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
bool isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (((face == Facing::UP && !isUpper) || (face == Facing::DOWN && isUpper)) && currentTile == halfTile->id && slabType == instance->getAuxValue())
{
if(bTestUseOnOnly)
{
return true;
}
if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType, Tile::UPDATE_ALL))
{
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getPlaceSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f);
instance->count--;
}
return true;
}
else if (tryConvertTargetTile(instance, player, level, x, y, z, face, bTestUseOnOnly))
{
return true;
}
else
{
return TileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
}
}
bool StoneSlabTileItem::mayPlace(Level *level, int x, int y, int z, int face,shared_ptr<Player> player, shared_ptr<ItemInstance> item)
{
int ox = x, oy = y, oz = z;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
boolean isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (((face == Facing::UP && !isUpper) || (face == Facing::DOWN && isUpper)) && currentTile == halfTile->id && slabType == item->getAuxValue())
{
return true;
}
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
currentTile = level->getTile(x, y, z);
currentData = level->getData(x, y, z);
slabType = currentData & HalfSlabTile::TYPE_MASK;
isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (currentTile == halfTile->id && slabType == item->getAuxValue())
{
return true;
}
return TileItem::mayPlace(level, ox, oy, oz, face, player, item);
}
bool StoneSlabTileItem::tryConvertTargetTile(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, bool bTestUseOnOnly)
{
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
if (currentTile == halfTile->id && slabType == instance->getAuxValue())
{
if(bTestUseOnOnly)
{
return true;
}
if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType, Tile::UPDATE_ALL))
{
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getPlaceSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f);
instance->count--;
}
return true;
}
return false;
}