30 lines
746 B
C++
30 lines
746 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.level.tile.h"
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#include "StoneMonsterTileItem.h"
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StoneMonsterTileItem::StoneMonsterTileItem(int id) : TileItem(id)
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{
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setMaxDamage(0);
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setStackedByData(true);
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}
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int StoneMonsterTileItem::getLevelDataForAuxValue(int auxValue)
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{
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return auxValue;
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}
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Icon *StoneMonsterTileItem::getIcon(int itemAuxValue)
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{
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return Tile::monsterStoneEgg->getTexture(0, itemAuxValue);
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}
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unsigned int StoneMonsterTileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
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{
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int auxValue = instance->getAuxValue();
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if (auxValue < 0 || auxValue >= StoneMonsterTile::STONE_MONSTER_NAMES_LENGTH)
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{
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auxValue = 0;
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}
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return StoneMonsterTile::STONE_MONSTER_NAMES[auxValue];
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} |