Files
MinecraftConsoles/Minecraft.World/StainedGlassBlock.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

27 lines
587 B
C++

#pragma once
#include "HalfTransparentTile.h"
class StainedGlassBlock : public HalfTransparentTile
{
friend class ChunkRebuildData;
private:
static const int ICONS_LENGTH = 16;
static Icon *ICONS[ICONS_LENGTH];
public:
StainedGlassBlock(int id, Material *material);
Icon *getTexture(int face, int data);
int getSpawnResourcesAuxValue(int data);
static int getItemAuxValueForBlockData(int data);
int getRenderLayer();
void registerIcons(IconRegister *iconRegister);
int getResourceCount(Random *random);
protected:
bool isSilkTouchable();
public:
bool isCubeShaped();
};