Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

52 lines
1.1 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.entity.monster.h"
#include "Snowball.h"
void Snowball::_init()
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
}
Snowball::Snowball(Level *level) : Throwable(level)
{
_init();
}
Snowball::Snowball(Level *level, shared_ptr<LivingEntity> mob) : Throwable(level,mob)
{
_init();
}
Snowball::Snowball(Level *level, double x, double y, double z) : Throwable(level,x,y,z)
{
_init();
}
void Snowball::onHit(HitResult *res)
{
if (res->entity != NULL)
{
int damage = 0;
if ( res->entity->instanceof(eTYPE_BLAZE) )
{
damage = 3;
}
DamageSource *damageSource = DamageSource::thrown(shared_from_this(), getOwner());
res->entity->hurt(damageSource, damage);
delete damageSource;
}
for (int i = 0; i < 8; i++)
level->addParticle(eParticleType_snowballpoof, x, y, z, 0, 0, 0);
if (!level->isClientSide)
{
remove();
}
}