Files
MinecraftConsoles/Minecraft.World/SmallFireball.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

24 lines
603 B
C++

#pragma once
#include "Fireball.h"
class HitResult;
class SmallFireball : public Fireball
{
public:
eINSTANCEOF GetType() { return eTYPE_SMALL_FIREBALL; }
static Entity *create(Level *level) { return new SmallFireball(level); }
public:
SmallFireball(Level *level);
SmallFireball(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za);
SmallFireball(Level *level, double x, double y, double z, double xa, double ya, double za);
protected:
virtual void onHit(HitResult *res);
public:
virtual bool isPickable();
virtual bool hurt(DamageSource *source, float damage);
};