1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`) 2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
#pragma once
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class Container;
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class Slot
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{
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private:
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int slot;
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public:
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shared_ptr<Container> container;
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public:
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int index;
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int x, y;
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Slot(shared_ptr<Container> container, int slot, int x, int y);
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virtual ~Slot() {}
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void onQuickCraft(shared_ptr<ItemInstance> picked, shared_ptr<ItemInstance> original);
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protected:
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virtual void onQuickCraft(shared_ptr<ItemInstance> picked, int count);
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virtual void checkTakeAchievements(shared_ptr<ItemInstance> picked);
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public:
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void swap(Slot *other);
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virtual void onTake(shared_ptr<Player> player, shared_ptr<ItemInstance> carried);
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virtual bool mayPlace(shared_ptr<ItemInstance> item);
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virtual shared_ptr<ItemInstance> getItem();
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virtual bool hasItem();
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virtual void set(shared_ptr<ItemInstance> item);
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virtual void setChanged();
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virtual int getMaxStackSize() const;
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virtual Icon *getNoItemIcon();
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virtual shared_ptr<ItemInstance> remove(int c);
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virtual bool isAt(shared_ptr<Container> c, int s);
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virtual bool mayPickup(shared_ptr<Player> player);
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virtual bool isActive();
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virtual bool mayCombine(shared_ptr<ItemInstance> item); // 4J Added
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virtual shared_ptr<ItemInstance> combine(shared_ptr<ItemInstance> item); // 4J Added
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}; |