Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

78 lines
1.4 KiB
C++

#pragma once
using namespace std;
#include "Mob.h"
#include "Enemy.h"
#include "ParticleTypes.h"
class Slime : public Mob, public Enemy
{
public:
eINSTANCEOF GetType() { return eTYPE_SLIME; }
static Entity *create(Level *level) { return new Slime(level); }
private:
static const int ID_SIZE = 16;
public:
float targetSquish;
float squish;
float oSquish;
private:
int jumpDelay;
void _init();
public:
Slime(Level *level);
protected:
virtual void defineSynchedData();
public:
using Mob::setSize;
virtual void setSize(int size);
virtual int getSize();
virtual void addAdditonalSaveData(CompoundTag *tag);
virtual void readAdditionalSaveData(CompoundTag *tag);
protected:
virtual ePARTICLE_TYPE getParticleName();
virtual int getSquishSound();
public:
virtual void tick();
protected:
virtual void serverAiStep();
virtual void decreaseSquish();
virtual int getJumpDelay();
virtual shared_ptr<Slime> createChild();
public:
virtual void remove();
virtual void playerTouch(shared_ptr<Player> player);
protected:
virtual bool isDealsDamage();
virtual int getAttackDamage();
virtual int getHurtSound();
virtual int getDeathSound();
virtual int getDeathLoot();
public:
virtual bool canSpawn();
protected:
virtual float getSoundVolume();
public:
virtual int getMaxHeadXRot();
protected:
virtual bool doPlayJumpSound();
virtual bool doPlayLandSound();
};