Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

45 lines
1.1 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.animal.h"
#include "SitGoal.h"
SitGoal::SitGoal(TamableAnimal *mob)
{
_wantToSit = false;
this->mob = mob;
setRequiredControlFlags(Control::JumpControlFlag | Control::MoveControlFlag);
}
bool SitGoal::canUse()
{
if (!mob->isTame()) return false;
if (mob->isInWater()) return false;
if (!mob->onGround) return false;
shared_ptr<LivingEntity> owner = dynamic_pointer_cast<LivingEntity>( mob->getOwner() );
if (owner == NULL) return true; // owner not on level
if (mob->distanceToSqr(owner) < FollowOwnerGoal::TeleportDistance * FollowOwnerGoal::TeleportDistance && owner->getLastHurtByMob() != NULL) return false;
return _wantToSit;
}
void SitGoal::start()
{
mob->getNavigation()->stop();
mob->setSitting(true);
}
void SitGoal::stop()
{
mob->setSitting(false);
}
void SitGoal::wantToSit(bool _wantToSit)
{
this->_wantToSit = _wantToSit;
}