Files
MinecraftConsoles/Minecraft.World/SharedMonsterAttributes.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

106 lines
3.2 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "BasicTypeContainers.h"
#include "SharedMonsterAttributes.h"
Attribute *SharedMonsterAttributes::MAX_HEALTH = (new RangedAttribute(eAttributeId_GENERIC_MAXHEALTH, 20, 0, Double::MAX_VALUE))->setSyncable(true);
Attribute *SharedMonsterAttributes::FOLLOW_RANGE = (new RangedAttribute(eAttributeId_GENERIC_FOLLOWRANGE, 32, 0, 2048));
Attribute *SharedMonsterAttributes::KNOCKBACK_RESISTANCE = (new RangedAttribute(eAttributeId_GENERIC_KNOCKBACKRESISTANCE, 0, 0, 1));
Attribute *SharedMonsterAttributes::MOVEMENT_SPEED = (new RangedAttribute(eAttributeId_GENERIC_MOVEMENTSPEED, 0.7f, 0, Double::MAX_VALUE))->setSyncable(true);
Attribute *SharedMonsterAttributes::ATTACK_DAMAGE = new RangedAttribute(eAttributeId_GENERIC_ATTACKDAMAGE, 2, 0, Double::MAX_VALUE);
ListTag<CompoundTag> *SharedMonsterAttributes::saveAttributes(BaseAttributeMap *attributes)
{
ListTag<CompoundTag> *list = new ListTag<CompoundTag>();
vector<AttributeInstance *> atts;
attributes->getAttributes(atts);
for (auto& attribute : atts)
{
list->add(saveAttribute(attribute));
}
return list;
}
CompoundTag *SharedMonsterAttributes::saveAttribute(AttributeInstance *instance)
{
CompoundTag *tag = new CompoundTag();
Attribute *attribute = instance->getAttribute();
tag->putInt(L"ID", attribute->getId());
tag->putDouble(L"Base", instance->getBaseValue());
unordered_set<AttributeModifier *> modifiers;
instance->getModifiers(modifiers);
if (!modifiers.empty())
{
ListTag<CompoundTag> *list = new ListTag<CompoundTag>();
for (auto& modifier : modifiers)
{
if (modifier->isSerializable())
{
list->add(saveAttributeModifier(modifier));
}
}
tag->put(L"Modifiers", list);
}
return tag;
}
CompoundTag *SharedMonsterAttributes::saveAttributeModifier(AttributeModifier *modifier)
{
CompoundTag *tag = new CompoundTag();
tag->putDouble(L"Amount", modifier->getAmount());
tag->putInt(L"Operation", modifier->getOperation());
tag->putInt(L"UUID", modifier->getId());
return tag;
}
void SharedMonsterAttributes::loadAttributes(BaseAttributeMap *attributes, ListTag<CompoundTag> *list)
{
for (int i = 0; i < list->size(); i++)
{
CompoundTag *tag = list->get(i);
AttributeInstance *instance = attributes->getInstance(static_cast<eATTRIBUTE_ID>(tag->getInt(L"ID")));
if (instance != NULL)
{
loadAttribute(instance, tag);
}
else
{
app.DebugPrintf("Ignoring unknown attribute '%d'", tag->getInt(L"ID") );
}
}
}
void SharedMonsterAttributes::loadAttribute(AttributeInstance *instance, CompoundTag *tag)
{
instance->setBaseValue(tag->getDouble(L"Base"));
if (tag->contains(L"Modifiers"))
{
ListTag<CompoundTag> *list = (ListTag<CompoundTag> *) tag->getList(L"Modifiers");
for (int i = 0; i < list->size(); i++)
{
AttributeModifier *modifier = loadAttributeModifier(list->get(i));
AttributeModifier *old = instance->getModifier(modifier->getId());
if (old != NULL) instance->removeModifier(old);
instance->addModifier(modifier);
}
}
}
AttributeModifier *SharedMonsterAttributes::loadAttributeModifier(CompoundTag *tag)
{
eMODIFIER_ID id = (eMODIFIER_ID)tag->getInt(L"UUID");
return new AttributeModifier(id, tag->getDouble(L"Amount"), tag->getInt(L"Operation"));
}