* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
33 lines
922 B
C++
33 lines
922 B
C++
#pragma once
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using namespace std;
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#include "Class.h"
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class SharedConstants
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{
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public:
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static void staticCtor();
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static const wstring VERSION_STRING;
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static const int NETWORK_PROTOCOL_VERSION = 78;
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static const bool INGAME_DEBUG_OUTPUT = false;
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// NOT texture resolution. How many sub-blocks each block face is made up of.
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// 4J Added for texture packs
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static const int WORLD_RESOLUTION = 16;
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static bool isAllowedChatCharacter(char ch);
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private:
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static wstring readAcceptableChars();
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public:
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static const int maxChatLength = 100;
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static wstring acceptableLetters;
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static const int ILLEGAL_FILE_CHARACTERS_LENGTH = 15;
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static const wchar_t ILLEGAL_FILE_CHARACTERS[ILLEGAL_FILE_CHARACTERS_LENGTH];
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static const bool TEXTURE_LIGHTING; // 4J - change brought forward from 1.8.2
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static const int TICKS_PER_SECOND = 20;
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static const int FULLBRIGHT_LIGHTVALUE = 15 << 20 | 15 << 4;
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}; |