Files
MinecraftConsoles/Minecraft.World/SetPlayerTeamPacket.h
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

35 lines
897 B
C++

#pragma once
#include "Packet.h"
class PlayerTeam;
class SetPlayerTeamPacket : public Packet , public enable_shared_from_this<SetPlayerTeamPacket>
{
public:
static const int METHOD_ADD = 0;
static const int METHOD_REMOVE = 1;
static const int METHOD_CHANGE = 2;
static const int METHOD_JOIN = 3;
static const int METHOD_LEAVE = 4;
wstring name;
wstring displayName;
wstring prefix;
wstring suffix;
vector<wstring> players;
int method;
int options;
SetPlayerTeamPacket();
SetPlayerTeamPacket(PlayerTeam *team, int method);
SetPlayerTeamPacket(PlayerTeam *team, vector<wstring> *players, int method);
void read(DataInputStream *dis);
void write(DataOutputStream *dos);
void handle(PacketListener *listener);
int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetPlayerTeamPacket()); }
virtual int getId() { return 209; }
};