Files
MinecraftConsoles/Minecraft.World/SetPlayerTeamPacket.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

114 lines
2.6 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.scores.h"
#include "net.minecraft.world.entity.player.h"
#include "PacketListener.h"
#include "SetPlayerTeamPacket.h"
SetPlayerTeamPacket::SetPlayerTeamPacket()
{
name = L"";
displayName = L"";
prefix = L"";
suffix = L"";
method = 0;
options = 0;
}
SetPlayerTeamPacket::SetPlayerTeamPacket(PlayerTeam *team, int method)
{
name = team->getName();
this->method = method;
if (method == METHOD_ADD || method == METHOD_CHANGE)
{
displayName = team->getDisplayName();
prefix = team->getPrefix();
suffix = team->getSuffix();
options = team->packOptions();
}
if (method == METHOD_ADD)
{
unordered_set<wstring> *playerNames = team->getPlayers();
players.insert(players.end(), playerNames->begin(), playerNames->end());
}
}
SetPlayerTeamPacket::SetPlayerTeamPacket(PlayerTeam *team, vector<wstring> *playerNames, int method)
{
if (method != METHOD_JOIN && method != METHOD_LEAVE)
{
app.DebugPrintf("Method must be join or leave for player constructor");
#ifndef _CONTENT_PACKAGE
__debugbreak();
#endif
}
if (playerNames == NULL || playerNames->empty())
{
app.DebugPrintf("Players cannot be null/empty");
#ifndef _CONTENT_PACKAGE
__debugbreak();
#endif
}
this->method = method;
name = team->getName();
this->players.insert(players.end(), playerNames->begin(), playerNames->end());
}
void SetPlayerTeamPacket::read(DataInputStream *dis)
{
name = readUtf(dis, Objective::MAX_NAME_LENGTH);
method = dis->readByte();
if (method == METHOD_ADD || method == METHOD_CHANGE)
{
displayName = readUtf(dis, PlayerTeam::MAX_DISPLAY_NAME_LENGTH);
prefix = readUtf(dis, PlayerTeam::MAX_PREFIX_LENGTH);
suffix = readUtf(dis, PlayerTeam::MAX_SUFFIX_LENGTH);
options = dis->readByte();
}
if (method == METHOD_ADD || method == METHOD_JOIN || method == METHOD_LEAVE)
{
int count = dis->readShort();
for (int i = 0; i < count; i++)
{
players.push_back(readUtf(dis, Player::MAX_NAME_LENGTH));
}
}
}
void SetPlayerTeamPacket::write(DataOutputStream *dos)
{
writeUtf(name, dos);
dos->writeByte(method);
if (method == METHOD_ADD || method == METHOD_CHANGE)
{
writeUtf(displayName, dos);
writeUtf(prefix, dos);
writeUtf(suffix, dos);
dos->writeByte(options);
}
if (method == METHOD_ADD || method == METHOD_JOIN || method == METHOD_LEAVE)
{
dos->writeShort(players.size());
for (auto& player : players)
{
writeUtf(player, dos);
}
}
}
void SetPlayerTeamPacket::handle(PacketListener *listener)
{
listener->handleSetPlayerTeamPacket(shared_from_this());
}
int SetPlayerTeamPacket::getEstimatedSize()
{
return 1 + 2 + name.length();
}