Files
MinecraftConsoles/Minecraft.World/SetEntityMotionPacket.h
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

31 lines
839 B
C++

#pragma once
using namespace std;
#include "Packet.h"
class SetEntityMotionPacket : public Packet, public enable_shared_from_this<SetEntityMotionPacket>
{
public:
int id;
int xa, ya, za;
bool useBytes; // 4J added
private:
void _init(int id, double xd, double yd, double zd);
public:
SetEntityMotionPacket();
SetEntityMotionPacket(shared_ptr<Entity> e);
SetEntityMotionPacket(int id, double xd, double yd, double zd);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
virtual bool canBeInvalidated();
virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetEntityMotionPacket()); }
virtual int getId() { return 28; }
};