Files
MinecraftConsoles/Minecraft.World/SetEntityDataPacket.h
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

30 lines
793 B
C++

#pragma once
using namespace std;
#include "Packet.h"
#include "SynchedEntityData.h"
class SetEntityDataPacket : public Packet, public enable_shared_from_this<SetEntityDataPacket>
{
public:
int id;
private:
vector<shared_ptr<SynchedEntityData::DataItem> > *packedItems;
public:
SetEntityDataPacket();
~SetEntityDataPacket();
SetEntityDataPacket(int id, shared_ptr<SynchedEntityData>, bool notJustDirty);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
vector<shared_ptr<SynchedEntityData::DataItem> > *getUnpackedData();
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetEntityDataPacket()); }
virtual int getId() { return 40; }
};