Files
MinecraftConsoles/Minecraft.World/SetEntityDataPacket.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

60 lines
1.1 KiB
C++

#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "net.minecraft.world.entity.h"
#include "PacketListener.h"
#include "SetEntityDataPacket.h"
SetEntityDataPacket::SetEntityDataPacket()
{
id = -1;
packedItems = NULL;
}
SetEntityDataPacket::~SetEntityDataPacket()
{
delete packedItems;
}
SetEntityDataPacket::SetEntityDataPacket(int id, shared_ptr<SynchedEntityData> entityData, bool notJustDirty)
{
this->id = id;
if(notJustDirty)
{
this->packedItems = entityData->getAll();
}
else
{
this->packedItems = entityData->packDirty();
}
}
void SetEntityDataPacket::read(DataInputStream *dis) //throws IOException
{
id = dis->readInt();
packedItems = SynchedEntityData::unpack(dis);
}
void SetEntityDataPacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(id);
SynchedEntityData::pack(packedItems, dos);
}
void SetEntityDataPacket::handle(PacketListener *listener)
{
listener->handleSetEntityData(shared_from_this());
}
int SetEntityDataPacket::getEstimatedSize()
{
return 5;
}
vector<shared_ptr<SynchedEntityData::DataItem> > *SetEntityDataPacket::getUnpackedData()
{
return packedItems;
}