Files
MinecraftConsoles/Minecraft.World/SetDisplayObjectivePacket.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

46 lines
926 B
C++

#include "stdafx.h"
#include "PacketListener.h"
#include "net.minecraft.world.scores.h"
#include "SetDisplayObjectivePacket.h"
SetDisplayObjectivePacket::SetDisplayObjectivePacket()
{
slot = 0;
objectiveName = L"";
}
SetDisplayObjectivePacket::SetDisplayObjectivePacket(int slot, Objective *objective)
{
this->slot = slot;
if (objective == NULL)
{
objectiveName = L"";
}
else
{
objectiveName = objective->getName();
}
}
void SetDisplayObjectivePacket::read(DataInputStream *dis)
{
slot = dis->readByte();
objectiveName = readUtf(dis, Objective::MAX_NAME_LENGTH);
}
void SetDisplayObjectivePacket::write(DataOutputStream *dos)
{
dos->writeByte(slot);
writeUtf(objectiveName, dos);
}
void SetDisplayObjectivePacket::handle(PacketListener *listener)
{
listener->handleSetDisplayObjective(shared_from_this());
}
int SetDisplayObjectivePacket::getEstimatedSize()
{
return 1 + 2 + objectiveName.length();
}