* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
24 lines
810 B
C++
24 lines
810 B
C++
#pragma once
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#include "BaseAttributeMap.h"
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class ServersideAttributeMap : public BaseAttributeMap
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{
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private:
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unordered_set<AttributeInstance *> dirtyAttributes;
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protected:
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// 4J: Remove legacy name
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//unordered_map<eATTRIBUTE_ID, AttributeInstance *> attributesByLegacy;
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public:
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// 4J-JEV: Changed from ModifiableAttributeInstance to AttributeInstance as they are not 'covariant' on PS4.
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virtual AttributeInstance *getInstance(Attribute *attribute);
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virtual AttributeInstance *getInstance(eATTRIBUTE_ID id);
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virtual AttributeInstance *registerAttribute(Attribute *attribute);
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virtual void onAttributeModified(ModifiableAttributeInstance *attributeInstance);
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virtual unordered_set<AttributeInstance *> *getDirtyAttributes();
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virtual unordered_set<AttributeInstance *> *getSyncableAttributes();
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}; |