Files
MinecraftConsoles/Minecraft.World/ServersideAttributeMap.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

24 lines
810 B
C++

#pragma once
#include "BaseAttributeMap.h"
class ServersideAttributeMap : public BaseAttributeMap
{
private:
unordered_set<AttributeInstance *> dirtyAttributes;
protected:
// 4J: Remove legacy name
//unordered_map<eATTRIBUTE_ID, AttributeInstance *> attributesByLegacy;
public:
// 4J-JEV: Changed from ModifiableAttributeInstance to AttributeInstance as they are not 'covariant' on PS4.
virtual AttributeInstance *getInstance(Attribute *attribute);
virtual AttributeInstance *getInstance(eATTRIBUTE_ID id);
virtual AttributeInstance *registerAttribute(Attribute *attribute);
virtual void onAttributeModified(ModifiableAttributeInstance *attributeInstance);
virtual unordered_set<AttributeInstance *> *getDirtyAttributes();
virtual unordered_set<AttributeInstance *> *getSyncableAttributes();
};