Files

35 lines
746 B
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.h"
#include "Sensing.h"
Sensing::Sensing(Mob *mob)
{
this->mob = mob;
}
void Sensing::tick()
{
seen.clear();
unseen.clear();
}
bool Sensing::canSee(shared_ptr<Entity> target)
{
//if ( find(seen.begin(), seen.end(), target) != seen.end() ) return true;
//if ( find(unseen.begin(), unseen.end(), target) != unseen.end()) return false;
for(auto& it : seen)
{
if(target == it.lock()) return true;
}
for(auto & it : unseen)
{
if(target == it.lock()) return false;
}
//util.Timer.push("canSee");
bool canSee = mob->canSee(target);
//util.Timer.pop();
if (canSee) seen.push_back(weak_ptr<Entity>(target));
else unseen.push_back(weak_ptr<Entity>(target));
return canSee;
}