Files
MinecraftConsoles/Minecraft.World/Scoreboard.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

328 lines
7.0 KiB
C++

#include "stdafx.h"
#include "Scoreboard.h"
Objective *Scoreboard::getObjective(const wstring &name)
{
return NULL;
//return objectivesByName.find(name)->second;
}
Objective *Scoreboard::addObjective(const wstring &name, ObjectiveCriteria *criteria)
{
return NULL;
// Objective *objective = getObjective(name);
// if (objective != NULL)
// {
//#indef _CONTENT_PACKAGE
// __debugbreak();
//#endif
// //throw new IllegalArgumentException("An objective with the name '" + name + "' already exists!");
// }
//
// objective = new Objective(this, name, criteria);
//
// vector<Objective *> *criteriaList = objectivesByCriteria.find(criteria)->second;
//
// if (criteriaList == NULL)
// {
// criteriaList = new vector<Objective *>();
// objectivesByCriteria[criteria] = criteriaList;
// }
//
// criteriaList->push_back(objective);
// objectivesByName[name] = objective;
// onObjectiveAdded(objective);
//
// return objective;
}
vector<Objective *> *Scoreboard::findObjectiveFor(ObjectiveCriteria *criteria)
{
return NULL;
//vector<Objective *> *objectives = objectivesByCriteria.find(criteria)->second;
//return objectives == NULL ? new vector<Objective *>() : new vector<Objective *>(objectives);
}
Score *Scoreboard::getPlayerScore(const wstring &name, Objective *objective)
{
return NULL;
//unordered_map<Objective *, Score *> *scores = playerScores.find(name)->it;
//if (scores == NULL)
//{
// scores = new unordered_map<Objective *, Score *>();
// playerScores.put(name, scores);
//}
//Score *score = scores->get(objective);
//if (score == NULL)
//{
// score = new Score(this, objective, name);
// scores->put(objective, score);
//}
//return score;
}
vector<Score *> *Scoreboard::getPlayerScores(Objective *objective)
{
return NULL;
//vector<Score *> *result = new vector<Score *>();
//for (Map<Objective, Score> scores : playerScores.values())
//{
// Score score = scores.get(objective);
// if (score != null) result.add(score);
//}
//Collections.sort(result, Score.SCORE_COMPARATOR);
//return result;
}
vector<Objective *> *Scoreboard::getObjectives()
{
return NULL;
//return objectivesByName.values();
}
vector<wstring> *Scoreboard::getTrackedPlayers()
{
return NULL;
//return playerScores.keySet();
}
void Scoreboard::resetPlayerScore(const wstring &player)
{
//unordered_map<Objective *, Score *> *removed = playerScores.remove(player);
//if (removed != NULL)
//{
// onPlayerRemoved(player);
//}
}
vector<Score *> *Scoreboard::getScores()
{
return NULL;
//Collection<Map<Objective, Score>> values = playerScores.values();
//List<Score> result = new ArrayList<Score>();
//for (Map<Objective, Score> map : values)
//{
// result.addAll(map.values());
//}
//return result;
}
vector<Score *> *Scoreboard::getScores(Objective *objective)
{
return NULL;
//Collection<Map<Objective, Score>> values = playerScores.values();
//List<Score> result = new ArrayList<Score>();
//for (Map<Objective, Score> map : values) {
// Score score = map.get(objective);
// if (score != null) result.add(score);
//}
//return result;
}
unordered_map<Objective *, Score *> *Scoreboard::getPlayerScores(const wstring &player)
{
return NULL;
//Map<Objective, Score> result = playerScores.get(player);
//if (result == null) result = new HashMap<Objective, Score>();
//return result;
}
void Scoreboard::removeObjective(Objective *objective)
{
//objectivesByName.remove(objective.getName());
//for (int i = 0; i < DISPLAY_SLOTS; i++) {
// if (getDisplayObjective(i) == objective) setDisplayObjective(i, null);
//}
//List<Objective> objectives = objectivesByCriteria.get(objective.getCriteria());
//if (objectives != null) objectives.remove(objective);
//for (Map<Objective, Score> objectiveScoreMap : playerScores.values()) {
// objectiveScoreMap.remove(objective);
//}
//onObjectiveRemoved(objective);
}
void Scoreboard::setDisplayObjective(int slot, Objective *objective)
{
//displayObjectives[slot] = objective;
}
Objective *Scoreboard::getDisplayObjective(int slot)
{
return NULL;
//return displayObjectives[slot];
}
PlayerTeam *Scoreboard::getPlayerTeam(const wstring &name)
{
return NULL;
//return teamsByName.get(name);
}
PlayerTeam *Scoreboard::addPlayerTeam(const wstring &name)
{
return NULL;
//PlayerTeam team = getPlayerTeam(name);
//if (team != null) throw new IllegalArgumentException("An objective with the name '" + name + "' already exists!");
//team = new PlayerTeam(this, name);
//teamsByName.put(name, team);
//onTeamAdded(team);
//return team;
}
void Scoreboard::removePlayerTeam(PlayerTeam *team)
{
//teamsByName.remove(team.getName());
//// [TODO]: Loop through scores, remove.
//for (String player : team.getPlayers()) {
// teamsByPlayer.remove(player);
//}
//onTeamRemoved(team);
}
void Scoreboard::addPlayerToTeam(const wstring &player, PlayerTeam *team)
{
//if (getPlayersTeam(player) != null) {
// removePlayerFromTeam(player);
//}
//teamsByPlayer.put(player, team);
//team.getPlayers().add(player);
}
bool Scoreboard::removePlayerFromTeam(const wstring &player)
{
return false;
//PlayerTeam team = getPlayersTeam(player);
//if (team != null) {
// removePlayerFromTeam(player, team);
// return true;
//} else {
// return false;
//}
}
void Scoreboard::removePlayerFromTeam(const wstring &player, PlayerTeam *team)
{
//if (getPlayersTeam(player) != team) {
// throw new IllegalStateException("Player is either on another team or not on any team. Cannot remove from team '" + team.getName() + "'.");
//}
//teamsByPlayer.remove(player);
//team.getPlayers().remove(player);
}
vector<wstring> *Scoreboard::getTeamNames()
{
return NULL;
//return teamsByName.keySet();
}
vector<PlayerTeam *> *Scoreboard::getPlayerTeams()
{
return NULL;
//return teamsByName.values();
}
shared_ptr<Player> Scoreboard::getPlayer(const wstring &name)
{
return nullptr;
//return MinecraftServer.getInstance().getPlayers().getPlayer(name);
}
PlayerTeam *Scoreboard::getPlayersTeam(const wstring &name)
{
return NULL;
//return teamsByPlayer.get(name);
}
void Scoreboard::onObjectiveAdded(Objective *objective)
{
}
void Scoreboard::onObjectiveChanged(Objective *objective)
{
}
void Scoreboard::onObjectiveRemoved(Objective *objective)
{
}
void Scoreboard::onScoreChanged(Score *score)
{
}
void Scoreboard::onPlayerRemoved(const wstring &player)
{
}
void Scoreboard::onTeamAdded(PlayerTeam *team)
{
}
void Scoreboard::onTeamChanged(PlayerTeam *team)
{
}
void Scoreboard::onTeamRemoved(PlayerTeam *team)
{
}
wstring Scoreboard::getDisplaySlotName(int slot)
{
switch (slot)
{
case DISPLAY_SLOT_LIST:
return L"list";
case DISPLAY_SLOT_SIDEBAR:
return L"sidebar";
case DISPLAY_SLOT_BELOW_NAME:
return L"belowName";
default:
return L"";
}
}
int Scoreboard::getDisplaySlotByName(const wstring &name)
{
return -1;
//if (name.equalsIgnoreCase("list"))
//{
// return DISPLAY_SLOT_LIST;
//}
//else if (name.equalsIgnoreCase("sidebar"))
//{
// return DISPLAY_SLOT_SIDEBAR;
//}
//else if (name.equalsIgnoreCase("belowName"))
//{
// return DISPLAY_SLOT_BELOW_NAME;
//}
//else
//{
// return -1;
//}
}