* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
44 lines
838 B
C++
44 lines
838 B
C++
#pragma once
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class Scoreboard;
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class Objective;
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class Score
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{
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public:
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// 4J Not converted
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#if 0
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static final Comparator<Score> SCORE_COMPARATOR = new Comparator<Score>() {
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@Override
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public int compare(Score o1, Score o2) {
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if (o1.getScore() > o2.getScore()) {
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return 1;
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} else if (o1.getScore() < o2.getScore()) {
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return -1;
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} else {
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return 0;
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}
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}
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};
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#endif
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private:
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Scoreboard *scoreboard;
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Objective *objective;
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wstring owner;
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int count;
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public:
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Score(Scoreboard *scoreboard, Objective *objective, const wstring &owner);
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void add(int count);
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void remove(int count);
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void increment();
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void decrement();
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int getScore();
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void setScore(int score);
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Objective *getObjective();
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wstring getOwner();
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Scoreboard *getScoreboard();
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void updateFor(vector<shared_ptr<Player> > *players);
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}; |