Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

44 lines
838 B
C++

#pragma once
class Scoreboard;
class Objective;
class Score
{
public:
// 4J Not converted
#if 0
static final Comparator<Score> SCORE_COMPARATOR = new Comparator<Score>() {
@Override
public int compare(Score o1, Score o2) {
if (o1.getScore() > o2.getScore()) {
return 1;
} else if (o1.getScore() < o2.getScore()) {
return -1;
} else {
return 0;
}
}
};
#endif
private:
Scoreboard *scoreboard;
Objective *objective;
wstring owner;
int count;
public:
Score(Scoreboard *scoreboard, Objective *objective, const wstring &owner);
void add(int count);
void remove(int count);
void increment();
void decrement();
int getScore();
void setScore(int score);
Objective *getObjective();
wstring getOwner();
Scoreboard *getScoreboard();
void updateFor(vector<shared_ptr<Player> > *players);
};