This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
77 lines
1.5 KiB
C++
77 lines
1.5 KiB
C++
#include "stdafx.h"
|
|
#include "net.minecraft.h"
|
|
#include "RotatedPillarTile.h"
|
|
|
|
RotatedPillarTile::RotatedPillarTile(int id, Material *material) : Tile(id, material)
|
|
{
|
|
}
|
|
|
|
int RotatedPillarTile::getRenderShape()
|
|
{
|
|
return Tile::SHAPE_TREE;
|
|
}
|
|
|
|
int RotatedPillarTile::getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue)
|
|
{
|
|
int type = itemValue & MASK_TYPE;
|
|
int facing = 0;
|
|
|
|
switch (face)
|
|
{
|
|
case Facing::NORTH:
|
|
case Facing::SOUTH:
|
|
facing = FACING_Z;
|
|
break;
|
|
case Facing::EAST:
|
|
case Facing::WEST:
|
|
facing = FACING_X;
|
|
break;
|
|
case Facing::UP:
|
|
case Facing::DOWN:
|
|
facing = FACING_Y;
|
|
break;
|
|
}
|
|
|
|
return type | facing;
|
|
}
|
|
|
|
Icon *RotatedPillarTile::getTexture(int face, int data)
|
|
{
|
|
int dir = data & MASK_FACING;
|
|
int type = data & MASK_TYPE;
|
|
|
|
if (dir == FACING_Y && (face == Facing::UP || face == Facing::DOWN))
|
|
{
|
|
return getTopTexture(type);
|
|
}
|
|
else if (dir == FACING_X && (face == Facing::EAST || face == Facing::WEST))
|
|
{
|
|
return getTopTexture(type);
|
|
}
|
|
else if (dir == FACING_Z && (face == Facing::NORTH || face == Facing::SOUTH))
|
|
{
|
|
return getTopTexture(type);
|
|
}
|
|
|
|
return getTypeTexture(type);
|
|
}
|
|
|
|
Icon *RotatedPillarTile::getTopTexture(int type)
|
|
{
|
|
return iconTop;
|
|
}
|
|
|
|
int RotatedPillarTile::getSpawnResourcesAuxValue(int data)
|
|
{
|
|
return data & MASK_TYPE;
|
|
}
|
|
|
|
int RotatedPillarTile::getType(int data)
|
|
{
|
|
return data & MASK_TYPE;
|
|
}
|
|
|
|
shared_ptr<ItemInstance> RotatedPillarTile::getSilkTouchItemInstance(int data)
|
|
{
|
|
return shared_ptr<ItemInstance>( new ItemInstance(id, 1, getType(data)) );
|
|
} |