Files
MinecraftConsoles/Minecraft.World/RiverInitLayer.cpp
2026-03-07 03:31:30 +07:00

24 lines
532 B
C++

#include "stdafx.h"
#include "net.minecraft.world.level.newbiome.layer.h"
RiverInitLayer::RiverInitLayer(int64_t seed, shared_ptr<Layer>parent) : Layer(seed)
{
this->parent = parent;
}
intArray RiverInitLayer::getArea(int xo, int yo, int w, int h)
{
intArray b = parent->getArea(xo, yo, w, h);
intArray result = IntCache::allocate(w * h);
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
initRandom(x + xo, y + yo);
result[x + y * w] = b[x + y * w] > 0 ? nextRandom(2) + 2 : 0;
}
}
return result;
}