This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
78 lines
1.3 KiB
C++
78 lines
1.3 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "ResultContainer.h"
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ResultContainer::ResultContainer() : Container()
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{
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}
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unsigned int ResultContainer::getContainerSize()
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{
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return 1;
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}
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shared_ptr<ItemInstance> ResultContainer::getItem(unsigned int slot)
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{
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return items[0];
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}
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wstring ResultContainer::getName()
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{
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return L"";
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}
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wstring ResultContainer::getCustomName()
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{
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return L"";
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}
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bool ResultContainer::hasCustomName()
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{
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return false;
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}
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shared_ptr<ItemInstance> ResultContainer::removeItem(unsigned int slot, int count)
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{
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if (items[0] != NULL)
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{
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shared_ptr<ItemInstance> item = items[0];
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items[0] = nullptr;
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return item;
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}
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return nullptr;
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}
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shared_ptr<ItemInstance> ResultContainer::removeItemNoUpdate(int slot)
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{
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if (items[0] != NULL)
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{
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shared_ptr<ItemInstance> item = items[0];
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items[0] = nullptr;
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return item;
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}
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return nullptr;
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}
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void ResultContainer::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
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{
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items[0] = item;
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}
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int ResultContainer::getMaxStackSize() const
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{
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return Container::LARGE_MAX_STACK_SIZE;
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}
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void ResultContainer::setChanged()
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{
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}
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bool ResultContainer::stillValid(shared_ptr<Player> player)
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{
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return true;
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}
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bool ResultContainer::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
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{
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return true;
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} |