* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
20 lines
500 B
C++
20 lines
500 B
C++
#pragma once
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#include "Slot.h"
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class AnvilMenu;
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class RepairResultSlot : public Slot
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{
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private:
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AnvilMenu *m_menu;
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int xt, yt, zt;
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public:
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RepairResultSlot(AnvilMenu *menu, int xt, int yt, int zt, shared_ptr<Container> container, int slot, int x, int y);
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bool mayPlace(shared_ptr<ItemInstance> item);
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bool mayPickup(shared_ptr<Player> player);
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void onTake(shared_ptr<Player> player, shared_ptr<ItemInstance> carried);
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virtual bool mayCombine(shared_ptr<ItemInstance> item); // 4J Added
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}; |