This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
39 lines
791 B
C++
39 lines
791 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.effect.h"
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "RemoveMobEffectPacket.h"
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RemoveMobEffectPacket::RemoveMobEffectPacket()
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{
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}
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RemoveMobEffectPacket::RemoveMobEffectPacket(int entityId, MobEffectInstance *effect)
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{
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this->entityId = entityId;
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this->effectId = (byte) (effect->getId() & 0xff);
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}
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void RemoveMobEffectPacket::read(DataInputStream *dis)
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{
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entityId = dis->readInt();
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effectId = dis->readByte();
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}
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void RemoveMobEffectPacket::write(DataOutputStream *dos)
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{
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dos->writeInt(entityId);
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dos->writeByte(effectId);
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}
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void RemoveMobEffectPacket::handle(PacketListener *listener)
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{
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listener->handleRemoveMobEffect(shared_from_this());
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}
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int RemoveMobEffectPacket::getEstimatedSize()
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{
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return 5;
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} |