* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
37 lines
1.9 KiB
C++
37 lines
1.9 KiB
C++
#pragma once
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#include "RegionFile.h"
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#include "Reference.h"
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#include "File.h"
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class RegionFileCache
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{
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friend class ConsoleSaveFileOriginal;
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private:
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static const int MAX_CACHE_SIZE = 256;
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unordered_map<File, RegionFile *, FileKeyHash, FileKeyEq> cache;
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static RegionFileCache s_defaultCache;
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public:
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// Made public and non-static so we can have a cache for input and output files
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RegionFileCache() {}
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~RegionFileCache();
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RegionFile *_getRegionFile(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ); // 4J - TODO was synchronized
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void _clear(); // 4J - TODO was synchronized
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int _getSizeDelta(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ);
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DataInputStream *_getChunkDataInputStream(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ);
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DataOutputStream *_getChunkDataOutputStream(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ);
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// Keep static version for general game usage
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static RegionFile *getRegionFile(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) { return s_defaultCache._getRegionFile(saveFile, prefix, chunkX, chunkZ); }
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static void clear() { s_defaultCache._clear(); }
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static int getSizeDelta(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) { return s_defaultCache._getSizeDelta(saveFile, prefix, chunkX, chunkZ); }
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static DataInputStream *getChunkDataInputStream(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) { return s_defaultCache._getChunkDataInputStream(saveFile, prefix, chunkX, chunkZ); }
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static DataOutputStream *getChunkDataOutputStream(ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) { return s_defaultCache._getChunkDataOutputStream(saveFile, prefix, chunkX, chunkZ); }
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private:
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bool useSplitSaves(ESavePlatform platform);
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};
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