Files
MinecraftConsoles/Minecraft.World/RedStoneOreTile.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

35 lines
1.4 KiB
C++

#pragma once
#include "Tile.h"
class Player;
class Random;
class RedStoneOreTile : public Tile
{
private:
bool lit;
public:
RedStoneOreTile(int id, bool lit);
virtual int getTickDelay(Level *level);
virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
virtual void stepOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
virtual bool TestUse();
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
private:
virtual void interact(Level *level, int x, int y, int z);
public:
virtual void tick(Level *level, int x, int y, int z, Random* random);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual int getResourceCountForLootBonus(int bonusLevel, Random *random);
virtual int getResourceCount(Random *random);
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
virtual void animateTick(Level *level, int x, int y, int z, Random *random);
// 4J Added so we can check before we try to add a tile to the tick list if it's actually going to do seomthing
virtual bool shouldTileTick(Level *level, int x,int y,int z);
private:
void poofParticles(Level *level, int x, int y, int z);
protected:
virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
};