Files
MinecraftConsoles/Minecraft.World/RedStoneOreTile.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

128 lines
3.5 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "RedStoneOreTile.h"
#include "net.minecraft.world.item.h"
RedStoneOreTile::RedStoneOreTile(int id, bool lit) : Tile(id, Material::stone)
{
if (lit)
{
this->setTicking(true);
}
this->lit = lit;
}
int RedStoneOreTile::getTickDelay(Level *level)
{
return 30;
}
void RedStoneOreTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player)
{
interact(level, x, y, z);
Tile::attack(level, x, y, z, player);
}
void RedStoneOreTile::stepOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
{
interact(level, x, y, z);
Tile::stepOn(level, x, y, z, entity);
}
// 4J-PB - Adding a TestUse for tooltip display
bool RedStoneOreTile::TestUse()
{
return id == Tile::redStoneOre_Id;
}
bool RedStoneOreTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
{
if (soundOnly) return false;
interact(level, x, y, z);
return Tile::use(level, x, y, z, player, clickedFace, clickX, clickY, clickZ);
}
void RedStoneOreTile::interact(Level *level, int x, int y, int z)
{
poofParticles(level, x, y, z);
if (level->isClientSide) return; // 4J added
if (id == Tile::redStoneOre_Id)
{
level->setTileAndUpdate(x, y, z, Tile::redStoneOre_lit_Id);
}
}
void RedStoneOreTile::tick(Level *level, int x, int y, int z, Random* random)
{
if (id == Tile::redStoneOre_lit_Id)
{
level->setTileAndUpdate(x, y, z, Tile::redStoneOre_Id);
}
}
int RedStoneOreTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Item::redStone->id;
}
int RedStoneOreTile::getResourceCountForLootBonus(int bonusLevel, Random *random)
{
return getResourceCount(random) + random->nextInt(bonusLevel + 1);
}
int RedStoneOreTile::getResourceCount(Random *random)
{
return 4 + random->nextInt(2);
}
void RedStoneOreTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel)
{
Tile::spawnResources(level, x, y, z, data, odds, playerBonusLevel);
// also spawn experience if the block is broken
if (getResource(data, level->random, playerBonusLevel) != id)
{
int magicCount = 1 + level->random->nextInt(5);
popExperience(level, x, y, z, magicCount);
}
}
void RedStoneOreTile::animateTick(Level *level, int x, int y, int z, Random *random)
{
if (lit)
{
poofParticles(level, x, y, z);
}
}
void RedStoneOreTile::poofParticles(Level *level, int x, int y, int z)
{
Random *random = level->random;
double r = 1 / 16.0f;
for (int i = 0; i < 6; i++)
{
double xx = x + random->nextFloat();
double yy = y + random->nextFloat();
double zz = z + random->nextFloat();
if (i == 0 && !level->isSolidRenderTile(x, y + 1, z)) yy = y + 1 + r;
if (i == 1 && !level->isSolidRenderTile(x, y - 1, z)) yy = y + 0 - r;
if (i == 2 && !level->isSolidRenderTile(x, y, z + 1)) zz = z + 1 + r;
if (i == 3 && !level->isSolidRenderTile(x, y, z - 1)) zz = z + 0 - r;
if (i == 4 && !level->isSolidRenderTile(x + 1, y, z)) xx = x + 1 + r;
if (i == 5 && !level->isSolidRenderTile(x - 1, y, z)) xx = x + 0 - r;
if (xx < x || xx > x + 1 || yy < 0 || yy > y + 1 || zz < z || zz > z + 1)
{
level->addParticle(eParticleType_reddust, xx, yy, zz, 0, 0, 0);
}
}
}
bool RedStoneOreTile::shouldTileTick(Level *level, int x,int y,int z)
{
return id == Tile::redStoneOre_lit_Id;
}
shared_ptr<ItemInstance> RedStoneOreTile::getSilkTouchItemInstance(int data)
{
return shared_ptr<ItemInstance>(new ItemInstance(Tile::redStoneOre));
}