69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
#pragma once
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#include "EntityTile.h"
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#include "CompoundTag.h"
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#include "TileEntity.h"
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class CompoundTag;
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class ChunkRebuildData;
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class RecordPlayerTile : public EntityTile
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{
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friend class Tile;
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friend class ChunkRebuildData;
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public:
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class Entity : public TileEntity
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_RECORDPLAYERTILE; }
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static TileEntity *create() { return new RecordPlayerTile::Entity(); }
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public:
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int record;
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Entity() : TileEntity(), record( 0 ) {}
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virtual void load(CompoundTag *tag)
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{
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TileEntity::load(tag);
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record = tag->getInt(L"Record");
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}
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virtual void save(CompoundTag *tag)
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{
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TileEntity::save(tag);
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if (record > 0) tag->putInt(L"Record", record);
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// return true; // 4J - TODO, in java there is no return type here but we can't change our derived class member function to not have one - investigate
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// 4J Jev, took out the return statement, TileEntity::save is now virtual. Think this fixes above.
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}
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// 4J Added
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shared_ptr<TileEntity> clone()
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{
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shared_ptr<RecordPlayerTile::Entity> result = shared_ptr<RecordPlayerTile::Entity>( new RecordPlayerTile::Entity() );
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TileEntity::clone(result);
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result->record = record;
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return result;
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}
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};
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private:
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Icon *iconTop;
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protected:
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RecordPlayerTile(int id);
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public:
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virtual Icon *getTexture(int face, int data);
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virtual bool TestUse(Level *level, int x, int y, int z, shared_ptr<Player> player);
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virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
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void setRecord(Level *level, int x, int y, int z, int record);
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void dropRecording(Level *level, int x, int y, int z);
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virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
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virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
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virtual shared_ptr<TileEntity> newTileEntity(Level *level);
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void registerIcons(IconRegister *iconRegister);
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};
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