56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
// package net.minecraft.world.item.crafting;
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//
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// import net.minecraft.world.inventory.CraftingContainer;
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// import net.minecraft.world.item.ItemInstance;
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#pragma once
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#include "CraftingContainer.h"
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#define RECIPE_TYPE_2x2 0
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#define RECIPE_TYPE_3x3 1
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class Recipy
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{
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public:
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enum _eGroupType
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{
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eGroupType_First=0,
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eGroupType_Structure=0,
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eGroupType_Tool,
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eGroupType_Food,
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eGroupType_Armour,
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eGroupType_Mechanism,
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eGroupType_Transport,
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eGroupType_Decoration,
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eGroupType_Max
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}
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eGroupType; // to class the item produced by the recipe
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// 4J-PB - we'll classing an ingredient ID with a different aux value as a different IngID AuxVal pair
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typedef struct
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{
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int iIngC;
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int iType; // Can be a 2x2 or a 3x3. Inventory crafting can only make a 2x2.
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int *iIngIDA;
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int *iIngValA;
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int *iIngAuxValA;
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Recipy *pRecipy;
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bool bCanMake[XUSER_MAX_COUNT];
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unsigned int *uiGridA; // hold the layout of the recipe (id | auxval<<24)
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unsigned short usBitmaskMissingGridIngredients[XUSER_MAX_COUNT]; // each bit set means we don't have that grid ingredient
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}
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INGREDIENTS_REQUIRED;
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~Recipy() {}
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virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level) = 0;
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virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots) = 0;
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virtual int size() = 0;
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virtual const ItemInstance *getResultItem() = 0;
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virtual const int getGroup() = 0;
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// 4J-PB
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virtual bool reqs(int iRecipe) = 0;
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virtual void reqs(INGREDIENTS_REQUIRED *pIngReq) = 0;
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};
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