Files
MinecraftConsoles/Minecraft.World/PotionItem.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

417 lines
12 KiB
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#include "stdafx.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.item.alchemy.h"
#include "net.minecraft.world.effect.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.h"
#include "MobEffectInstance.h"
#include "StringHelpers.h"
#include "SharedConstants.h"
#include "PotionItem.h"
#include "SoundTypes.h"
const wstring PotionItem::DEFAULT_ICON = L"potion";
const wstring PotionItem::THROWABLE_ICON = L"potion_splash";
const wstring PotionItem::CONTENTS_ICON = L"potion_contents";
// 4J Added
vector<pair<int, int> > PotionItem::s_uniquePotionValues;
PotionItem::PotionItem(int id) : Item(id)
{
setMaxStackSize(1);
setStackedByData(true);
setMaxDamage(0);
iconThrowable = NULL;
iconDrinkable = NULL;
iconOverlay = NULL;
}
vector<MobEffectInstance *> *PotionItem::getMobEffects(shared_ptr<ItemInstance> potion)
{
if (!potion->hasTag() || !potion->getTag()->contains(L"CustomPotionEffects"))
{
vector<MobEffectInstance *> *effects = NULL;
auto it = cachedMobEffects.find(potion->getAuxValue());
if(it != cachedMobEffects.end()) effects = it->second;
if (effects == NULL)
{
effects = PotionBrewing::getEffects(potion->getAuxValue(), false);
cachedMobEffects[potion->getAuxValue()] = effects;
}
// Result should be a new (unmanaged) vector, so create a new one
return effects == NULL ? NULL : new vector<MobEffectInstance *>(*effects);
}
else
{
vector<MobEffectInstance *> *effects = new vector<MobEffectInstance *>();
ListTag<CompoundTag> *customList = (ListTag<CompoundTag> *) potion->getTag()->getList(L"CustomPotionEffects");
for (int i = 0; i < customList->size(); i++)
{
CompoundTag *tag = customList->get(i);
effects->push_back(MobEffectInstance::load(tag));
}
return effects;
}
}
vector<MobEffectInstance *> *PotionItem::getMobEffects(int auxValue)
{
vector<MobEffectInstance *> *effects = NULL;
auto it = cachedMobEffects.find(auxValue);
if(it != cachedMobEffects.end()) effects = it->second;
if (effects == NULL)
{
effects = PotionBrewing::getEffects(auxValue, false);
if(effects != NULL) cachedMobEffects.insert( std::pair<int, vector<MobEffectInstance *> *>(auxValue, effects) );
}
return effects;
}
shared_ptr<ItemInstance> PotionItem::useTimeDepleted(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (!player->abilities.instabuild) instance->count--;
if (!level->isClientSide)
{
vector<MobEffectInstance *> *effects = getMobEffects(instance);
if (effects != NULL)
{
for(auto& effect : *effects)
{
player->addEffect(new MobEffectInstance(effect));
}
}
}
if (!player->abilities.instabuild)
{
if (instance->count <= 0)
{
return shared_ptr<ItemInstance>( new ItemInstance(Item::glassBottle) );
}
else
{
player->inventory->add( shared_ptr<ItemInstance>( new ItemInstance(Item::glassBottle) ) );
}
}
return instance;
}
int PotionItem::getUseDuration(shared_ptr<ItemInstance> itemInstance)
{
return DRINK_DURATION;
}
UseAnim PotionItem::getUseAnimation(shared_ptr<ItemInstance> itemInstance)
{
return UseAnim_drink;
}
bool PotionItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
return true;
}
shared_ptr<ItemInstance> PotionItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (isThrowable(instance->getAuxValue()))
{
if (!player->abilities.instabuild) instance->count--;
level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity(shared_ptr<ThrownPotion>( new ThrownPotion(level, player, instance->getAuxValue()) ));
return instance;
}
player->startUsingItem(instance, getUseDuration(instance));
return instance;
}
bool PotionItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
return false;
}
Icon *PotionItem::getIcon(int auxValue)
{
if (isThrowable(auxValue))
{
return iconThrowable;
}
return iconDrinkable;
}
Icon *PotionItem::getLayerIcon(int auxValue, int spriteLayer)
{
if (spriteLayer == 0)
{
return iconOverlay;
}
return Item::getLayerIcon(auxValue, spriteLayer);
}
bool PotionItem::isThrowable(int auxValue)
{
return ((auxValue & PotionBrewing::THROWABLE_MASK) != 0);
}
int PotionItem::getColor(int data)
{
return PotionBrewing::getColorValue(data, false);
}
int PotionItem::getColor(shared_ptr<ItemInstance> item, int spriteLayer)
{
if (spriteLayer > 0)
{
return 0xffffff;
}
return PotionBrewing::getColorValue(item->getAuxValue(), false);
}
bool PotionItem::hasMultipleSpriteLayers()
{
return true;
}
bool PotionItem::hasInstantenousEffects(int itemAuxValue)
{
vector<MobEffectInstance *> *mobEffects = getMobEffects(itemAuxValue);
if (mobEffects == NULL || mobEffects->empty())
{
return false;
}
for(auto& effect : *mobEffects)
{
if (MobEffect::effects[effect->getId()]->isInstantenous())
{
return true;
}
}
return false;
}
wstring PotionItem::getHoverName(shared_ptr<ItemInstance> itemInstance)
{
if (itemInstance->getAuxValue() == 0)
{
return app.GetString(IDS_ITEM_WATER_BOTTLE); // I18n.get("item.emptyPotion.name").trim();
}
wstring elementName = Item::getHoverName(itemInstance);
if (isThrowable(itemInstance->getAuxValue()))
{
//elementName = I18n.get("potion.prefix.grenade").trim() + " " + elementName;
elementName = replaceAll(elementName,L"{*splash*}",app.GetString(IDS_POTION_PREFIX_GRENADE));
}
else
{
elementName = replaceAll(elementName,L"{*splash*}",L"");
}
vector<MobEffectInstance *> *effects = ((PotionItem *) Item::potion)->getMobEffects(itemInstance);
if (effects != NULL && !effects->empty())
{
//String postfixString = effects.get(0).getDescriptionId();
//postfixString += ".postfix";
//return elementName + " " + I18n.get(postfixString).trim();
elementName = replaceAll(elementName,L"{*prefix*}",L"");
elementName = replaceAll(elementName,L"{*postfix*}",app.GetString(effects->at(0)->getPostfixDescriptionId()));
}
else
{
//String appearanceName = PotionBrewing.getAppearanceName(itemInstance.getAuxValue());
//return I18n.get(appearanceName).trim() + " " + elementName;
elementName = replaceAll(elementName,L"{*prefix*}",app.GetString( PotionBrewing::getAppearanceName(itemInstance->getAuxValue())));
elementName = replaceAll(elementName,L"{*postfix*}",L"");
}
return elementName;
}
void PotionItem::appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced)
{
if (itemInstance->getAuxValue() == 0)
{
return;
}
vector<MobEffectInstance *> *effects = ((PotionItem *) Item::potion)->getMobEffects(itemInstance);
attrAttrModMap modifiers;
if (effects != NULL && !effects->empty())
{
//for (MobEffectInstance effect : effects)
for(auto& effect : *effects)
{
wstring effectString = app.GetString( effect->getDescriptionId() );
MobEffect *mobEffect = MobEffect::effects[effect->getId()];
unordered_map<Attribute*, AttributeModifier*> *effectModifiers = mobEffect->getAttributeModifiers();
if (effectModifiers != NULL && effectModifiers->size() > 0)
{
for(auto& it : *effectModifiers)
{
// 4J - anonymous modifiers added here are destroyed shortly?
AttributeModifier *original = it.second;
AttributeModifier *modifier = new AttributeModifier(mobEffect->getAttributeModifierValue(effect->getAmplifier(), original), original->getOperation());
modifiers.insert( std::pair<eATTRIBUTE_ID, AttributeModifier*>( it.first->getId(), modifier) );
}
}
// Don't want to delete this (that's a pointer to mobEffects internal vector of modifiers)
// delete effectModifiers;
if (effect->getAmplifier() > 0)
{
wstring potencyString = L"";
switch(effect->getAmplifier())
{
case 1:
potencyString = L" ";
potencyString += app.GetString( IDS_POTION_POTENCY_1 );
break;
case 2:
potencyString = L" ";
potencyString += app.GetString( IDS_POTION_POTENCY_2 );
break;
case 3:
potencyString = L" ";
potencyString += app.GetString( IDS_POTION_POTENCY_3 );
break;
default:
potencyString = app.GetString( IDS_POTION_POTENCY_0 );
break;
}
effectString += potencyString; // + I18n.get("potion.potency." + effect.getAmplifier()).trim();
}
if (effect->getDuration() > SharedConstants::TICKS_PER_SECOND)
{
effectString += L" (" + MobEffect::formatDuration(effect) + L")";
}
eMinecraftColour color = eMinecraftColour_NOT_SET;
if (mobEffect->isHarmful())
{
color = eHTMLColor_c;
}
else
{
color = eHTMLColor_7;
}
lines->push_back(HtmlString(effectString, color));
}
}
else
{
wstring effectString = app.GetString(IDS_POTION_EMPTY); //I18n.get("potion.empty").trim();
lines->push_back(HtmlString(effectString, eHTMLColor_7)); //"<22>7"
}
if (!modifiers.empty())
{
// Add new line
lines->emplace_back(L"");
lines->emplace_back(app.GetString(IDS_POTION_EFFECTS_WHENDRANK), eHTMLColor_5);
// Add modifier descriptions
for (auto& modifier : modifiers)
{
// 4J: Moved modifier string building to AttributeModifier
lines->push_back(modifier.second->getHoverText(modifier.first));
}
}
}
bool PotionItem::isFoil(shared_ptr<ItemInstance> itemInstance)
{
vector<MobEffectInstance *> *mobEffects = getMobEffects(itemInstance);
return mobEffects != NULL && !mobEffects->empty();
}
unsigned int PotionItem::getUseDescriptionId(shared_ptr<ItemInstance> instance)
{
int brew = instance->getAuxValue();
if(brew == 0) return IDS_POTION_DESC_WATER_BOTTLE;
else if( MACRO_POTION_IS_REGENERATION(brew)) return IDS_POTION_DESC_REGENERATION;
else if( MACRO_POTION_IS_SPEED(brew) ) return IDS_POTION_DESC_MOVESPEED;
else if( MACRO_POTION_IS_FIRE_RESISTANCE(brew)) return IDS_POTION_DESC_FIRERESISTANCE;
else if( MACRO_POTION_IS_INSTANTHEALTH(brew)) return IDS_POTION_DESC_HEAL;
else if( MACRO_POTION_IS_NIGHTVISION(brew)) return IDS_POTION_DESC_NIGHTVISION;
else if( MACRO_POTION_IS_INVISIBILITY(brew)) return IDS_POTION_DESC_INVISIBILITY;
else if( MACRO_POTION_IS_WEAKNESS(brew)) return IDS_POTION_DESC_WEAKNESS;
else if( MACRO_POTION_IS_STRENGTH(brew)) return IDS_POTION_DESC_DAMAGEBOOST;
else if( MACRO_POTION_IS_SLOWNESS(brew)) return IDS_POTION_DESC_MOVESLOWDOWN;
else if( MACRO_POTION_IS_POISON(brew)) return IDS_POTION_DESC_POISON;
else if( MACRO_POTION_IS_INSTANTDAMAGE(brew)) return IDS_POTION_DESC_HARM;
return IDS_POTION_DESC_EMPTY;
}
void PotionItem::registerIcons(IconRegister *iconRegister)
{
iconDrinkable = iconRegister->registerIcon(DEFAULT_ICON);
iconThrowable = iconRegister->registerIcon(THROWABLE_ICON);
iconOverlay = iconRegister->registerIcon(CONTENTS_ICON);
}
Icon *PotionItem::getTexture(const wstring &name)
{
if (name.compare(DEFAULT_ICON) == 0) return Item::potion->iconDrinkable;
if (name.compare(THROWABLE_ICON) == 0) return Item::potion->iconThrowable;
if (name.compare(CONTENTS_ICON) == 0) return Item::potion->iconOverlay;
return NULL;
}
// 4J Stu - Based loosely on a function that gets added in java much later on (1.3)
vector<pair<int, int> > *PotionItem::getUniquePotionValues()
{
if (s_uniquePotionValues.empty())
{
for (int brew = 0; brew <= PotionBrewing::BREW_MASK; ++brew)
{
vector<MobEffectInstance *> *effects = PotionBrewing::getEffects(brew, false);
if (effects != NULL)
{
if(!effects->empty())
{
// 4J Stu - Based on implementation of Java List.hashCode() at http://docs.oracle.com/javase/6/docs/api/java/util/List.html#hashCode()
// and adding deleting to clear up as we go
int effectsHashCode = 1;
for(auto& effect : *effects)
{
effectsHashCode = 31*effectsHashCode + (effect ? 0 : effect->hashCode());
delete effect;
}
bool toAdd = true;
for(auto& it : s_uniquePotionValues)
{
// Some potions hash the same (identical effects) but are throwable so account for that
if(it.first == effectsHashCode && !(!isThrowable(it.second) && isThrowable(brew)) )
{
toAdd = false;
break;
}
}
if( toAdd )
{
s_uniquePotionValues.push_back(pair<int,int>(effectsHashCode, brew) );
}
}
delete effects;
}
}
}
return &s_uniquePotionValues;
}