Files
MinecraftConsoles/Minecraft.World/PotionBrewing.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

920 lines
24 KiB
C++

#include "stdafx.h"
#include "..\Minecraft.Client\Minecraft.h"
#include "net.minecraft.world.effect.h"
#include "JavaMath.h"
#include "SharedConstants.h"
#include "PotionBrewing.h"
const int PotionBrewing::DEFAULT_APPEARANCES[] =
{
IDS_POTION_PREFIX_MUNDANE,
IDS_POTION_PREFIX_UNINTERESTING,
IDS_POTION_PREFIX_BLAND,
IDS_POTION_PREFIX_CLEAR,
IDS_POTION_PREFIX_MILKY,
IDS_POTION_PREFIX_DIFFUSE,
IDS_POTION_PREFIX_ARTLESS,
IDS_POTION_PREFIX_THIN,
IDS_POTION_PREFIX_AWKWARD,
IDS_POTION_PREFIX_FLAT,
IDS_POTION_PREFIX_BULKY,
IDS_POTION_PREFIX_BUNGLING,
IDS_POTION_PREFIX_BUTTERED,
IDS_POTION_PREFIX_SMOOTH,
IDS_POTION_PREFIX_SUAVE,
IDS_POTION_PREFIX_DEBONAIR,
IDS_POTION_PREFIX_THICK,
IDS_POTION_PREFIX_ELEGANT,
IDS_POTION_PREFIX_FANCY,
IDS_POTION_PREFIX_CHARMING,
IDS_POTION_PREFIX_DASHING,
IDS_POTION_PREFIX_REFINED,
IDS_POTION_PREFIX_CORDIAL,
IDS_POTION_PREFIX_SPARKLING,
IDS_POTION_PREFIX_POTENT,
IDS_POTION_PREFIX_FOUL,
IDS_POTION_PREFIX_ODORLESS,
IDS_POTION_PREFIX_RANK,
IDS_POTION_PREFIX_HARSH,
IDS_POTION_PREFIX_ACRID,
IDS_POTION_PREFIX_GROSS,
IDS_POTION_PREFIX_STINKY,
};
// bit 4 is the "enabler," lit by nether seeds
// bits 0-3 are effect identifiers
// 0001 - regeneration
// 0010 - move speed
// 0011 - fire resist
// 0100 - poison
// 0101 - heal
// 0110 - night vision
// 0111 - invisibility
// 1000 - weakness
// 1001 - damage boost
// 1010 - move slow
// 1011 -
// 1100 - harm
// 1101 -
// 1110 -
// 1111 -
/* 4J-JEV: Fix for #81196,
* Bit 13 is always set in functional potions.
* Therefore if bit 13 is on, don't use netherwart!
* Added "&!13" which requires that bit 13 be turned off.
*/
const wstring PotionBrewing::MOD_NETHERWART = L"+4&!13"; // L"+4"
#if _SIMPLIFIED_BREWING
const wstring PotionBrewing::MOD_WATER = L"";
const wstring PotionBrewing::MOD_SUGAR = L"-0+1-2-3&4-4+13";
const wstring PotionBrewing::MOD_GHASTTEARS = L"+0-1-2-3&4-4+13";
const wstring PotionBrewing::MOD_SPIDEREYE = L"-0-1+2-3&4-4+13";
const wstring PotionBrewing::MOD_FERMENTEDEYE = L"-0+3-4+13";
const wstring PotionBrewing::MOD_SPECKLEDMELON = L"+0-1+2-3&4-4+13";
const wstring PotionBrewing::MOD_BLAZEPOWDER = L"+0-1-2+3&4-4+13";
const wstring PotionBrewing::MOD_GOLDENCARROT = L"-0+1+2-3+13&4-4";
const wstring PotionBrewing::MOD_MAGMACREAM = L"+0+1-2-3&4-4+13";
const wstring PotionBrewing::MOD_REDSTONE = L"-5+6-7"; // redstone increases duration
const wstring PotionBrewing::MOD_GLOWSTONE = L"+5-6-7"; // glowstone increases amplification
// 4J Stu - Don't require bit 13 to be set. We don't use it in the creative menu. Side effect is you can make a (virtually useless) Splash Mundane potion with water bottle and gunpowder
const wstring PotionBrewing::MOD_GUNPOWDER = L"+14";//&13-13"; // gunpowder makes them throwable! // gunpowder requires 13 and sets 14
#else
const wstring PotionBrewing::MOD_WATER = L"-1-3-5-7-9-11-13";
const wstring PotionBrewing::MOD_SUGAR = L"+0";
const wstring PotionBrewing::MOD_GHASTTEARS = L"+11";
const wstring PotionBrewing::MOD_SPIDEREYE = L"+10+7+5";
const wstring PotionBrewing::MOD_FERMENTEDEYE = L"+14+9";
const wstring PotionBrewing::MOD_SPECKLEDMELON = L"";
const wstring PotionBrewing::MOD_BLAZEPOWDER = L"+14";
const wstring PotionBrewing::MOD_MAGMACREAM = L"+14+6+1";
const wstring PotionBrewing::MOD_REDSTONE = L""; // redstone increases duration
const wstring PotionBrewing::MOD_GLOWSTONE = L""; // glowstone increases amplification
const wstring PotionBrewing::MOD_GUNPOWDER = L""; // gunpowder makes them throwable! // gunpowder requires 13 and sets 14
#endif
PotionBrewing::intStringMap PotionBrewing::potionEffectDuration;
PotionBrewing::intStringMap PotionBrewing::potionEffectAmplifier;
unordered_map<int, int> PotionBrewing::cachedColors;
void PotionBrewing::staticCtor()
{
#if _SIMPLIFIED_BREWING
potionEffectDuration.insert(intStringMap::value_type( MobEffect::regeneration->getId(), L"0 & !1 & !2 & !3 & 0+6" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::movementSpeed->getId(), L"!0 & 1 & !2 & !3 & 1+6" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::fireResistance->getId(), L"0 & 1 & !2 & !3 & 0+6" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::heal->getId(), L"0 & !1 & 2 & !3" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::poison->getId(), L"!0 & !1 & 2 & !3 & 2+6" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::weakness->getId(), L"!0 & !1 & !2 & 3 & 3+6" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::harm->getId(), L"!0 & !1 & 2 & 3" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::movementSlowdown->getId(), L"!0 & 1 & !2 & 3 & 3+6" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::damageBoost->getId(), L"0 & !1 & !2 & 3 & 3+6" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::nightVision->getId(), L"!0 & 1 & 2 & !3 & 2+6" ));
potionEffectDuration.insert(intStringMap::value_type( MobEffect::invisibility->getId(), L"!0 & 1 & 2 & 3 & 2+6" ));
// glowstone increases amplification
potionEffectAmplifier.insert(intStringMap::value_type( MobEffect::movementSpeed->getId(), L"5" ));
potionEffectAmplifier.insert(intStringMap::value_type( MobEffect::digSpeed->getId(), L"5" ));
potionEffectAmplifier.insert(intStringMap::value_type( MobEffect::damageBoost->getId(), L"5" ));
potionEffectAmplifier.insert(intStringMap::value_type( MobEffect::regeneration->getId(), L"5" ));
potionEffectAmplifier.insert(intStringMap::value_type( MobEffect::harm->getId(), L"5" ));
potionEffectAmplifier.insert(intStringMap::value_type( MobEffect::heal->getId(), L"5" ));
potionEffectAmplifier.insert(intStringMap::value_type( MobEffect::damageResistance->getId(), L"5" ));
potionEffectAmplifier.insert(intStringMap::value_type( MobEffect::poison->getId(), L"5" ));
#else
potionEffectDuration.put(movementSpeed.getId(), "!10 & !4 & 5*2+0 & >1 | !7 & !4 & 5*2+0 & >1");
potionEffectDuration.put(movementSlowdown.getId(), "10 & 7 & !4 & 7+5+1-0");
potionEffectDuration.put(digSpeed.getId(), "2 & 12+2+6-1-7 & <8");
potionEffectDuration.put(digSlowdown.getId(), "!2 & !1*2-9 & 14-5");
potionEffectDuration.put(damageBoost.getId(), "9 & 3 & 9+4+5 & <11");
potionEffectDuration.put(weakness.getId(), "=1>5>7>9+3-7-2-11 & !9 & !0");
potionEffectDuration.put(heal.getId(), "11 & <6");
potionEffectDuration.put(harm.getId(), "!11 & 1 & 10 & !7");
potionEffectDuration.put(jump.getId(), "8 & 2+0 & <5");
potionEffectDuration.put(confusion.getId(), "8*2-!7+4-11 & !2 | 13 & 11 & 2*3-1-5");
potionEffectDuration.put(regeneration.getId(), "!14 & 13*3-!0-!5-8");
potionEffectDuration.put(damageResistance.getId(), "10 & 4 & 10+5+6 & <9");
potionEffectDuration.put(fireResistance.getId(), "14 & !5 & 6-!1 & 14+13+12");
potionEffectDuration.put(waterBreathing.getId(), "0+1+12 & !6 & 10 & !11 & !13");
potionEffectDuration.put(invisibility.getId(), "2+5+13-0-4 & !7 & !1 & >5");
potionEffectDuration.put(blindness.getId(), "9 & !1 & !5 & !3 & =3");
potionEffectDuration.put(nightVision.getId(), "8*2-!7 & 5 & !0 & >3");
potionEffectDuration.put(hunger.getId(), ">4>6>8-3-8+2");
potionEffectDuration.put(poison.getId(), "12+9 & !13 & !0");
potionEffectAmplifier.put(movementSpeed.getId(), "7+!3-!1");
potionEffectAmplifier.put(digSpeed.getId(), "1+0-!11");
potionEffectAmplifier.put(damageBoost.getId(), "2+7-!12");
potionEffectAmplifier.put(heal.getId(), "11+!0-!1-!14");
potionEffectAmplifier.put(harm.getId(), "!11-!14+!0-!1");
potionEffectAmplifier.put(damageResistance.getId(), "12-!2");
potionEffectAmplifier.put(poison.getId(), "14>5");
#endif
}
bool PotionBrewing::isWrappedLit(int brew, int position)
{
return (brew & (1 << (position % NUM_BITS))) != 0;
}
bool PotionBrewing::isLit(int brew, int position)
{
return (brew & (1 << position)) != 0;
}
int PotionBrewing::isBit(int brew, int position)
{
return isLit(brew, position) ? 1 : 0;
}
int PotionBrewing::isNotBit(int brew, int position)
{
return isLit(brew, position) ? 0 : 1;
}
int PotionBrewing::getAppearanceValue(int brew)
{
return valueOf(brew, 5, 4, 3, 2, 1);
}
int PotionBrewing::getColorValue(vector<MobEffectInstance *> *effects)
{
ColourTable *colourTable = Minecraft::GetInstance()->getColourTable();
int baseColor = colourTable->getColor( eMinecraftColour_Potion_BaseColour );
if (effects == NULL || effects->empty())
{
return baseColor;
}
float red = 0;
float green = 0;
float blue = 0;
float count = 0;
//for (MobEffectInstance effect : effects){
for(auto& effect : *effects)
{
int potionColor = colourTable->getColor( MobEffect::effects[effect->getId()]->getColor() );
for (int potency = 0; potency <= effect->getAmplifier(); potency++)
{
red += (float) ((potionColor >> 16) & 0xff) / 255.0f;
green += (float) ((potionColor >> 8) & 0xff) / 255.0f;
blue += (float) ((potionColor >> 0) & 0xff) / 255.0f;
count++;
}
}
red = (red / count) * 255.0f;
green = (green / count) * 255.0f;
blue = (blue / count) * 255.0f;
return ((int) red) << 16 | ((int) green) << 8 | ((int) blue);
}
bool PotionBrewing::areAllEffectsAmbient(vector<MobEffectInstance *> *effects)
{
for(auto& effect : *effects)
{
if (!effect->isAmbient()) return false;
}
return true;
}
int PotionBrewing::getColorValue(int brew, bool includeDisabledEffects)
{
if (!includeDisabledEffects)
{
auto colIt = cachedColors.find(brew);
if (colIt != cachedColors.end())
{
return colIt->second;//cachedColors.get(brew);
}
vector<MobEffectInstance *> *effects = getEffects(brew, false);
int color = getColorValue(effects);
if(effects != NULL)
{
for(auto& effect : *effects)
{
delete effect;
}
delete effects;
}
cachedColors.insert( std::pair<int,int>(brew, color) );
return color;
}
return getColorValue(getEffects(brew, includeDisabledEffects));
}
int PotionBrewing::getSmellValue(int brew)
{
return valueOf(brew, 12, 11, 6, 4, 0);
}
int PotionBrewing::getAppearanceName(int brew)
{
int value = getAppearanceValue(brew);
return DEFAULT_APPEARANCES[value];
}
int PotionBrewing::constructParsedValue(bool isNot, bool hasMultiplier, bool isNeg, int countCompare, int valuePart, int multiplierPart, int brew)
{
int value = 0;
if (isNot)
{
value = isNotBit(brew, valuePart);
}
#if !(_SIMPLIFIED_BREWING)
else if (countCompare != NO_COUNT) // Never true for simplified brewing
{
if (countCompare == EQUAL_COUNT && countOnes(brew) == valuePart)
{
value = 1;
}
else if (countCompare == GREATER_COUNT && countOnes(brew) > valuePart)
{
value = 1;
}
else if (countCompare == LESS_COUNT && countOnes(brew) < valuePart)
{
value = 1;
}
}
#endif
else
{
value = isBit(brew, valuePart);
}
#if !(_SIMPLIFIED_BREWING)
if (hasMultiplier) // Always false for simplified brewing
{
value *= multiplierPart;
}
#endif
if (isNeg)
{
value *= -1;
}
return value;
}
int PotionBrewing::countOnes(int brew)
{
int c = 0;
for (; brew > 0; c++)
{
brew &= brew - 1;
}
return c;
}
#if _SIMPLIFIED_BREWING
// 4J Stu - Trimmed this function to remove all the unused features for simplified brewing
int PotionBrewing::parseEffectFormulaValue(const wstring &definition, int start, int end, int brew)
{
if (start >= definition.length() || end < 0 || start >= end)
{
return 0;
}
// split by and
int andIndex = (int)definition.find_first_of(L'&', start);
if (andIndex >= 0 && andIndex < end)
{
int leftSide = parseEffectFormulaValue(definition, start, andIndex - 1, brew);
if (leftSide <= 0)
{
return 0;
}
int rightSide = parseEffectFormulaValue(definition, andIndex + 1, end, brew);
if (rightSide <= 0)
{
return 0;
}
if (leftSide > rightSide)
{
return leftSide;
}
return rightSide;
}
bool hasMultiplier = false;
bool hasValue = false;
bool isNot = false;
bool isNeg = false;
int bitCount = NO_COUNT;
int valuePart = 0;
int multiplierPart = 0;
int result = 0;
for (int i = start; i < end; i++)
{
char current = definition.at(i);
if (current >= L'0' && current <= L'9')
{
valuePart *= 10;
valuePart += (int) (current - L'0');
hasValue = true;
}
else if (current == L'!')
{
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
hasValue = isNeg = isNot = false;
valuePart = 0;
}
isNot = true;
}
else if (current == L'-')
{
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
hasValue = isNeg = isNot = false;
valuePart = 0;
}
isNeg = true;
}
else if (current == L'+')
{
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
hasValue = isNeg = isNot = false;
valuePart = 0;
}
}
}
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
}
return result;
}
#else
int PotionBrewing::parseEffectFormulaValue(const wstring &definition, int start, int end, int brew)
{
if (start >= definition.length() || end < 0 || start >= end)
{
return 0;
}
// split by or
int orIndex = definition.find_first_of(L'|', start);
if (orIndex >= 0 && orIndex < end)
{
int leftSide = parseEffectFormulaValue(definition, start, orIndex - 1, brew);
if (leftSide > 0)
{
return leftSide;
}
int rightSide = parseEffectFormulaValue(definition, orIndex + 1, end, brew);
if (rightSide > 0)
{
return rightSide;
}
return 0;
}
// split by and
int andIndex = definition.find_first_of(L'&', start);
if (andIndex >= 0 && andIndex < end)
{
int leftSide = parseEffectFormulaValue(definition, start, andIndex - 1, brew);
if (leftSide <= 0)
{
return 0;
}
int rightSide = parseEffectFormulaValue(definition, andIndex + 1, end, brew);
if (rightSide <= 0)
{
return 0;
}
if (leftSide > rightSide)
{
return leftSide;
}
return rightSide;
}
bool isMultiplier = false;
bool hasMultiplier = false;
bool hasValue = false;
bool isNot = false;
bool isNeg = false;
int bitCount = NO_COUNT;
int valuePart = 0;
int multiplierPart = 0;
int result = 0;
for (int i = start; i < end; i++)
{
char current = definition.at(i);
if (current >= L'0' && current <= L'9')
{
if (isMultiplier)
{
multiplierPart = (int) (current - L'0');
hasMultiplier = true;
}
else
{
valuePart *= 10;
valuePart += (int) (current - L'0');
hasValue = true;
}
}
else if (current == L'*')
{
isMultiplier = true;
}
else if (current == L'!')
{
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
hasValue = hasMultiplier = isMultiplier = isNeg = isNot = false;
valuePart = multiplierPart = 0;
bitCount = NO_COUNT;
}
isNot = true;
}
else if (current == L'-')
{
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
hasValue = hasMultiplier = isMultiplier = isNeg = isNot = false;
valuePart = multiplierPart = 0;
bitCount = NO_COUNT;
}
isNeg = true;
}
else if (current == L'=' || current == L'<' || current == L'>')
{
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
hasValue = hasMultiplier = isMultiplier = isNeg = isNot = false;
valuePart = multiplierPart = 0;
bitCount = NO_COUNT;
}
if (current == L'=')
{
bitCount = EQUAL_COUNT;
}
else if (current == L'<')
{
bitCount = LESS_COUNT;
}
else if (current == L'>')
{
bitCount = GREATER_COUNT;
}
}
else if (current == L'+')
{
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
hasValue = hasMultiplier = isMultiplier = isNeg = isNot = false;
valuePart = multiplierPart = 0;
bitCount = NO_COUNT;
}
}
}
if (hasValue)
{
result += constructParsedValue(isNot, hasMultiplier, isNeg, bitCount, valuePart, multiplierPart, brew);
}
return result;
}
#endif
vector<MobEffectInstance *> *PotionBrewing::getEffects(int brew, bool includeDisabledEffects)
{
vector<MobEffectInstance *> *list = NULL;
//for (MobEffect effect : MobEffect.effects)
for(unsigned int i = 0; i < MobEffect::NUM_EFFECTS; ++i)
{
MobEffect *effect = MobEffect::effects[i];
if (effect == NULL || (effect->isDisabled() && !includeDisabledEffects))
{
continue;
}
//wstring durationString = potionEffectDuration.get(effect->getId());
auto effIt = potionEffectDuration.find(effect->getId());
if ( effIt == potionEffectDuration.end() )
{
continue;
}
wstring durationString = effIt->second;
int duration = parseEffectFormulaValue(durationString, 0, (int)durationString.length(), brew);
if (duration > 0)
{
int amplifier = 0;
auto ampIt = potionEffectAmplifier.find(effect->getId());
if (ampIt != potionEffectAmplifier.end())
{
wstring amplifierString = ampIt->second;
amplifier = parseEffectFormulaValue(amplifierString, 0, (int)amplifierString.length(), brew);
if (amplifier < 0)
{
amplifier = 0;
}
}
if (effect->isInstantenous())
{
duration = 1;
}
else
{
// 3, 8, 13, 18.. minutes
duration = (SharedConstants::TICKS_PER_SECOND * 60) * (duration * 3 + (duration - 1) * 2);
duration >>= amplifier;
duration = (int) Math::round((double) duration * effect->getDurationModifier());
if ((brew & THROWABLE_MASK) != 0)
{
duration = (int) Math::round((double) duration * .75 + .5);
}
}
if (list == NULL)
{
list = new vector<MobEffectInstance *>();
}
MobEffectInstance *instance = new MobEffectInstance(effect->getId(), duration, amplifier);
if ((brew & THROWABLE_MASK) != 0) instance->setSplash(true);
list->push_back(instance);
}
}
return list;
}
#if !(_SIMPLIFIED_BREWING)
int PotionBrewing::boil(int brew)
{
if ((brew & 1) == 0)
{
return brew;
}
// save highest bit
int savedBit = NUM_BITS - 1;
while ((brew & (1 << savedBit)) == 0 && savedBit >= 0)
{
savedBit--;
}
// it's not possible to boil if there are no "empty slots" in front of
// the last bit
if (savedBit < 2 || (brew & (1 << (savedBit - 1))) != 0)
{
return brew;
}
if (savedBit >= 0)
{
brew &= ~(1 << savedBit);
}
brew <<= 1;
if (savedBit >= 0)
{
brew |= (1 << savedBit);
brew |= (1 << (savedBit - 1));
}
return brew & BREW_MASK;
}
int PotionBrewing::shake(int brew)
{
// save highest bit
int savedBit = NUM_BITS - 1;
while ((brew & (1 << savedBit)) == 0 && savedBit >= 0)
{
savedBit--;
}
if (savedBit >= 0)
{
brew &= ~(1 << savedBit);
}
int currentResult = 0;
int nextResult = brew;
while (nextResult != currentResult)
{
nextResult = brew;
currentResult = 0;
// evaluate each bit
for (int bit = 0; bit < NUM_BITS; bit++)
{
bool on = isWrappedLit(brew, bit);
if (on)
{
if (!isWrappedLit(brew, bit + 1) && isWrappedLit(brew, bit + 2))
{
on = false;
}
else if (!isWrappedLit(brew, bit - 1) && isWrappedLit(brew, bit - 2))
{
on = false;
}
}
else
{
// turn on if both neighbors are on
on = isWrappedLit(brew, bit - 1) && isWrappedLit(brew, bit + 1);
}
if (on)
{
currentResult |= (1 << bit);
}
}
brew = currentResult;
}
if (savedBit >= 0)
{
currentResult |= (1 << savedBit);
}
return currentResult & BREW_MASK;
}
int PotionBrewing::stirr(int brew)
{
if ((brew & 1) != 0)
{
brew = boil(brew);
}
return shake(brew);
}
#endif
int PotionBrewing::applyBrewBit(int currentBrew, int bit, bool isNeg, bool isNot, bool isRequired)
{
if (isRequired)
{
// 4J-JEV: I wanted to be able to specify that a
// bit is required to be false.
if (isLit(currentBrew, bit) == isNot)
{
return 0;
}
}
else if (isNeg)
{
currentBrew &= ~(1 << bit);
}
else if (isNot)
{
if ((currentBrew & (1 << bit)) == 0)
{
currentBrew |= (1 << bit);
}
else
{
currentBrew &= ~(1 << bit);
}
}
else
{
currentBrew |= (1 << bit);
}
return currentBrew;
}
int PotionBrewing::applyBrew(int currentBrew, const wstring &formula)
{
int start = 0;
int end = (int)formula.length();
bool hasValue = false;
bool isNot = false;
bool isNeg = false;
bool isRequired = false;
int valuePart = 0;
for (int i = start; i < end; i++)
{
char current = formula.at(i);
if (current >= L'0' && current <= L'9')
{
valuePart *= 10;
valuePart += (int) (current - L'0');
hasValue = true;
}
else if (current == L'!')
{
if (hasValue)
{
currentBrew = applyBrewBit(currentBrew, valuePart, isNeg, isNot, isRequired);
hasValue = isNeg = isNot = isRequired = false;
valuePart = 0;
}
isNot = true;
}
else if (current == L'-')
{
if (hasValue)
{
currentBrew = applyBrewBit(currentBrew, valuePart, isNeg, isNot, isRequired);
hasValue = isNeg = isNot = isRequired = false;
valuePart = 0;
}
isNeg = true;
}
else if (current == L'+')
{
if (hasValue)
{
currentBrew = applyBrewBit(currentBrew, valuePart, isNeg, isNot, isRequired);
hasValue = isNeg = isNot = isRequired = false;
valuePart = 0;
}
}
else if (current == L'&')
{
if (hasValue)
{
currentBrew = applyBrewBit(currentBrew, valuePart, isNeg, isNot, isRequired);
hasValue = isNeg = isNot = isRequired = false;
valuePart = 0;
}
isRequired = true;
}
}
if (hasValue)
{
currentBrew = applyBrewBit(currentBrew, valuePart, isNeg, isNot, isRequired);
}
return currentBrew & BREW_MASK;
}
int PotionBrewing::setBit(int brew, int position, bool onOff)
{
if (onOff)
{
return brew | (1 << position);
}
return brew & ~(1 << position);
}
int PotionBrewing::valueOf(int brew, int p1, int p2, int p3, int p4)
{
return ((isLit(brew, p1) ? 0x08 : 0) | (isLit(brew, p2) ? 0x04 : 0) | (isLit(brew, p3) ? 0x02 : 0) | (isLit(brew, p4) ? 0x01 : 0));
}
int PotionBrewing::valueOf(int brew, int p1, int p2, int p3, int p4, int p5)
{
return (isLit(brew, p1) ? 0x10 : 0) | (isLit(brew, p2) ? 0x08 : 0) | (isLit(brew, p3) ? 0x04 : 0) | (isLit(brew, p4) ? 0x02 : 0) | (isLit(brew, p5) ? 0x01 : 0);
}
wstring PotionBrewing::toString(int brew)
{
wstring string;
int bit = NUM_BITS - 1;
while (bit >= 0)
{
if ((brew & (1 << bit)) != 0)
{
string.append(L"O");
}
else
{
string.append(L"x");
}
bit--;
}
return string;
}
//void main(String[] args)
//{
// HashMap<String, Integer> existingCombinations = new HashMap<String, Integer>();
// HashMap<String, Integer> distinctCombinations = new HashMap<String, Integer>();
// int noEffects = 0;
// for (int brew = 0; brew <= BREW_MASK; brew++) {
// List<MobEffectInstance> effects = PotionBrewing.getEffects(brew, true);
// if (effects != null) {
// {
// StringBuilder builder = new StringBuilder();
// for (MobEffectInstance effect : effects) {
// builder.append(effect.toString());
// builder.append(" ");
// }
// String string = builder.toString();
// Integer count = existingCombinations.get(string);
// if (count != null) {
// count++;
// } else {
// count = 1;
// }
// existingCombinations.put(string, count);
// }
// {
// StringBuilder builder = new StringBuilder();
// for (MobEffectInstance effect : effects) {
// builder.append(effect.getDescriptionId());
// builder.append(" ");
// }
// String string = builder.toString();
// Integer count = distinctCombinations.get(string);
// if (count != null) {
// count++;
// } else {
// count = 1;
// }
// distinctCombinations.put(string, count);
// }
// } else {
// noEffects++;
// }
// }
// for (String combination : existingCombinations.keySet()) {
// Integer count = existingCombinations.get(combination);
// if (count > 20) {
// System.out.println(combination + ": " + count);
// }
// }
// System.out.println("Combination with no effects: " + noEffects + " (" + ((double) noEffects / BREW_MASK * 100.0) + " %)");
// System.out.println("Unique combinations: " + existingCombinations.size());
// System.out.println("Distinct combinations: " + distinctCombinations.size());
//}