Files
2026-03-01 12:16:08 +08:00

23 lines
415 B
C++

#pragma once
#include "CropTile.h"
class PotatoTile : public CropTile
{
friend class ChunkRebuildData;
private:
Icon *icons[4];
public:
PotatoTile(int id);
Icon *getTexture(int face, int data);
protected:
int getBaseSeedId();
int getBasePlantId();
public:
void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
void registerIcons(IconRegister *iconRegister);
};