Files
MinecraftConsoles/Minecraft.World/PotatoTile.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

60 lines
1.1 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.h"
#include "PotatoTile.h"
PotatoTile::PotatoTile(int id) : CropTile(id)
{
}
Icon *PotatoTile::getTexture(int face, int data)
{
if (data < 7)
{
if (data == 6)
{
data = 5;
}
return icons[data >> 1];
}
else
{
return icons[3];
}
}
int PotatoTile::getBaseSeedId()
{
return Item::potato_Id;
}
int PotatoTile::getBasePlantId()
{
return Item::potato_Id;
}
void PotatoTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus)
{
CropTile::spawnResources(level, x, y, z, data, odds, playerBonus);
if (level->isClientSide)
{
return;
}
if (data >= 7)
{
if (level->random->nextInt(50) == 0)
{
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::potatoPoisonous)));
}
}
}
void PotatoTile::registerIcons(IconRegister *iconRegister)
{
for (int i = 0; i < 4; i++)
{
icons[i] = iconRegister->registerIcon(getIconName() + L"_stage_" + std::to_wstring(i) );
}
}