Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

66 lines
1.3 KiB
C++

#pragma once
// Pos implements Comparable<Pos>
// We don't REALLY need it as it's main use it to make things easy
// to handle in the java array/list classes, but adding to help
// maintain as much original code as possible
//class Pos //implements Comparable<Pos>
class Pos
{
public:
int x;
int y;
int z;
Pos();
Pos(int x, int y, int z);
Pos(Pos *position);
//@Override
//public boolean equals(Object other)
bool equals(void *other);
int hashCode();
int compareTo(Pos *pos);
Pos *offset(int x, int y, int z);
void set(int x, int y, int z);
void set(Pos *pos);
Pos *above();
Pos *above(int steps);
Pos *below();
Pos *below(int steps);
Pos *north();
Pos *north(int steps);
Pos *south();
Pos *south(int steps);
Pos *west();
Pos *west(int steps);
Pos *east();
Pos *east(int steps);
void move(int x, int y, int z);
void move(Pos pos);
void moveX(int steps);
void moveY(int steps);
void moveZ(int steps);
void moveUp(int steps);
void moveUp();
void moveDown(int steps);
void moveDown();
void moveEast(int steps);
void moveEast();
void moveWest(int steps);
void moveWest();
void moveNorth(int steps);
void moveNorth();
void moveSouth(int steps);
void moveSouth();
double dist(int x, int y, int z);
double dist(Pos *pos);
float distSqr(int x, int y, int z);
float distSqr(Pos *pos);
};