Files
MinecraftConsoles/Minecraft.World/PlayerInfoPacket.h
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

32 lines
945 B
C++

#pragma once
using namespace std;
#include "Packet.h"
class ServerPlayer;
class PlayerInfoPacket : public Packet, public enable_shared_from_this<PlayerInfoPacket>
{
public:
// 4J Stu - I have re-purposed this packet for our uses
//wstring name;
//bool add;
//int latency;
short m_networkSmallId;
short m_playerColourIndex;
unsigned int m_playerPrivileges;
int m_entityId;
PlayerInfoPacket();
//PlayerInfoPacket(const wstring &name, bool add, int latency);
PlayerInfoPacket(BYTE networkSmallId, short playerColourIndex, unsigned int playerPrivileges = 0);
PlayerInfoPacket(shared_ptr<ServerPlayer> player);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new PlayerInfoPacket()); }
virtual int getId() { return 201; }
};