Files
MinecraftConsoles/Minecraft.World/PlayerActionPacket.h
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

32 lines
814 B
C++

#pragma once
using namespace std;
#include "Packet.h"
class PlayerActionPacket : public Packet, public enable_shared_from_this<PlayerActionPacket>
{
public:
static const int START_DESTROY_BLOCK;
static const int ABORT_DESTROY_BLOCK;
static const int STOP_DESTROY_BLOCK;
static const int DROP_ALL_ITEMS;
static const int DROP_ITEM;
static const int RELEASE_USE_ITEM;
int x, y, z, face, action;
PlayerActionPacket();
PlayerActionPacket(int action, int x, int y, int z, int face);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new PlayerActionPacket()); }
virtual int getId() { return 14; }
};