Files
MinecraftConsoles/Minecraft.World/PistonExtensionTile.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

230 lines
6.4 KiB
C++

#include "stdafx.h"
#include "PistonExtensionTile.h"
#include "PistonBaseTile.h"
#include "Facing.h"
#include "net.minecraft.world.level.h"
PistonExtensionTile::PistonExtensionTile(int id) : Tile(id, Material::piston,isSolidRender() )
{
// 4J added initialiser
overrideTopTexture = NULL;
setSoundType(SOUND_STONE);
setDestroyTime(0.5f);
}
void PistonExtensionTile::setOverrideTopTexture(Icon *overrideTopTexture)
{
this->overrideTopTexture = overrideTopTexture;
}
void PistonExtensionTile::clearOverrideTopTexture()
{
this->overrideTopTexture = NULL;
}
void PistonExtensionTile::playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player)
{
if (player->abilities.instabuild)
{
int facing = getFacing(data);
int tile = level->getTile(x - Facing::STEP_X[facing], y - Facing::STEP_Y[facing], z - Facing::STEP_Z[facing]);
if (tile == Tile::pistonBase_Id || tile == Tile::pistonStickyBase_Id)
{
level->removeTile(x - Facing::STEP_X[facing], y - Facing::STEP_Y[facing], z - Facing::STEP_Z[facing]);
}
}
Tile::playerWillDestroy(level, x, y, z, data, player);
}
void PistonExtensionTile::onRemove(Level *level, int x, int y, int z, int id, int data)
{
Tile::onRemove(level, x, y, z, id, data);
int facing = Facing::OPPOSITE_FACING[getFacing(data)];
x += Facing::STEP_X[facing];
y += Facing::STEP_Y[facing];
z += Facing::STEP_Z[facing];
int t = level->getTile(x, y, z);
if (t == Tile::pistonBase_Id || t == Tile::pistonStickyBase_Id)
{
data = level->getData(x, y, z);
if (PistonBaseTile::isExtended(data))
{
Tile::tiles[t]->spawnResources(level, x, y, z, data, 0);
level->removeTile(x, y, z);
}
}
}
Icon *PistonExtensionTile::getTexture(int face, int data)
{
int facing = getFacing(data);
if (face == facing)
{
if (overrideTopTexture != NULL)
{
return overrideTopTexture;
}
if ((data & STICKY_BIT) != 0)
{
return PistonBaseTile::getTexture(PistonBaseTile::PLATFORM_STICKY_TEX);
}
return PistonBaseTile::getTexture(PistonBaseTile::PLATFORM_TEX);
}
if (facing < 6 && face == Facing::OPPOSITE_FACING[facing])
{
return PistonBaseTile::getTexture(PistonBaseTile::PLATFORM_TEX);
}
return PistonBaseTile::getTexture(PistonBaseTile::EDGE_TEX); // edge and arms
}
void PistonExtensionTile::registerIcons(IconRegister *iconRegister)
{
// None
}
int PistonExtensionTile::getRenderShape()
{
return SHAPE_PISTON_EXTENSION;
}
bool PistonExtensionTile::isSolidRender(bool isServerLevel)
{
return false;
}
bool PistonExtensionTile::isCubeShaped()
{
return false;
}
bool PistonExtensionTile::mayPlace(Level *level, int x, int y, int z)
{
return false;
}
bool PistonExtensionTile::mayPlace(Level *level, int x, int y, int z, int face)
{
return false;
}
int PistonExtensionTile::getResourceCount(Random *random)
{
return 0;
}
void PistonExtensionTile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source)
{
int data = level->getData(x, y, z);
const float thickness = PistonBaseTile::PLATFORM_THICKNESS / 16.0f;
const float smallEdge1 = (8.0f - (PistonBaseTile::PLATFORM_THICKNESS / 2.0f)) / 16.0f;
const float smallEdge2 = (8.0f + (PistonBaseTile::PLATFORM_THICKNESS / 2.0f)) / 16.0f;
const float largeEdge1 = (8.0f - PistonBaseTile::PLATFORM_THICKNESS) / 16.0f;
const float largeEdge2 = (8.0f + PistonBaseTile::PLATFORM_THICKNESS) / 16.0f;
switch (getFacing(data))
{
case Facing::DOWN:
setShape(0, 0, 0, 1, thickness, 1);
Tile::addAABBs(level, x, y, z, box, boxes, source);
setShape(smallEdge1, thickness, smallEdge1, smallEdge2, 1, smallEdge2);
Tile::addAABBs(level, x, y, z, box, boxes, source);
break;
case Facing::UP:
setShape(0, 1 - thickness, 0, 1, 1, 1);
Tile::addAABBs(level, x, y, z, box, boxes, source);
setShape(smallEdge1, 0, smallEdge1, smallEdge2, 1 - thickness, smallEdge2);
Tile::addAABBs(level, x, y, z, box, boxes, source);
break;
case Facing::NORTH:
setShape(0, 0, 0, 1, 1, thickness);
Tile::addAABBs(level, x, y, z, box, boxes, source);
setShape(largeEdge1, smallEdge1, thickness, largeEdge2, smallEdge2, 1);
Tile::addAABBs(level, x, y, z, box, boxes, source);
break;
case Facing::SOUTH:
setShape(0, 0, 1 - thickness, 1, 1, 1);
Tile::addAABBs(level, x, y, z, box, boxes, source);
setShape(largeEdge1, smallEdge1, 0, largeEdge2, smallEdge2, 1 - thickness);
Tile::addAABBs(level, x, y, z, box, boxes, source);
break;
case Facing::WEST:
setShape(0, 0, 0, thickness, 1, 1);
Tile::addAABBs(level, x, y, z, box, boxes, source);
setShape(smallEdge1, largeEdge1, thickness, smallEdge2, largeEdge2, 1);
Tile::addAABBs(level, x, y, z, box, boxes, source);
break;
case Facing::EAST:
setShape(1 - thickness, 0, 0, 1, 1, 1);
Tile::addAABBs(level, x, y, z, box, boxes, source);
setShape(0, smallEdge1, largeEdge1, 1 - thickness, smallEdge2, largeEdge2);
Tile::addAABBs(level, x, y, z, box, boxes, source);
break;
}
setShape(0, 0, 0, 1, 1, 1);
}
void PistonExtensionTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
{
int data = (forceData == -1 ) ? level->getData(x, y, z) : forceData;
const float thickness = PistonBaseTile::PLATFORM_THICKNESS / 16.0f;
switch (getFacing(data))
{
case Facing::DOWN:
setShape(0, 0, 0, 1, thickness, 1);
break;
case Facing::UP:
setShape(0, 1 - thickness, 0, 1, 1, 1);
break;
case Facing::NORTH:
setShape(0, 0, 0, 1, 1, thickness);
break;
case Facing::SOUTH:
setShape(0, 0, 1 - thickness, 1, 1, 1);
break;
case Facing::WEST:
setShape(0, 0, 0, thickness, 1, 1);
break;
case Facing::EAST:
setShape(1 - thickness, 0, 0, 1, 1, 1);
break;
}
}
void PistonExtensionTile::neighborChanged(Level *level, int x, int y, int z, int type)
{
int facing = getFacing(level->getData(x, y, z));
int tile = level->getTile(x - Facing::STEP_X[facing], y - Facing::STEP_Y[facing], z - Facing::STEP_Z[facing]);
if (tile != Tile::pistonBase_Id && tile != Tile::pistonStickyBase_Id)
{
level->removeTile(x, y, z);
}
else
{
Tile::tiles[tile]->neighborChanged(level, x - Facing::STEP_X[facing], y - Facing::STEP_Y[facing], z - Facing::STEP_Z[facing], type);
}
}
int PistonExtensionTile::getFacing(int data)
{
return data & 0x7;
}
int PistonExtensionTile::cloneTileId(Level *level, int x, int y, int z)
{
int data = level->getData(x, y, z);
if ((data & STICKY_BIT) != 0)
{
return Tile::pistonStickyBase_Id;
}
return Tile::pistonBase_Id;
return 0;
}