Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

65 lines
1.4 KiB
C++

#pragma once
using namespace std;
#include "Animal.h"
class Player;
class LightningBolt;
class ControlledByPlayerGoal;
class Pig : public Animal
{
public:
eINSTANCEOF GetType() { return eTYPE_PIG; }
static Entity *create(Level *level) { return new Pig(level); }
private:
static const int DATA_SADDLE_ID = 16;
ControlledByPlayerGoal *controlGoal;
public:
Pig(Level *level);
virtual bool useNewAi();
protected:
virtual void registerAttributes();
virtual void newServerAiStep();
public:
virtual bool canBeControlledByRider();
protected:
virtual void defineSynchedData();
public:
virtual void addAdditonalSaveData(CompoundTag *tag);
virtual void readAdditionalSaveData(CompoundTag *tag);
protected:
virtual int getAmbientSound();
virtual int getHurtSound();
virtual int getDeathSound();
virtual void playStepSound(int xt, int yt, int zt, int t);
public:
virtual bool mobInteract(shared_ptr<Player> player);
protected:
virtual int getDeathLoot();
virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
public:
bool hasSaddle();
void setSaddle(bool value);
virtual void thunderHit(const LightningBolt *lightningBolt);
protected:
virtual void causeFallDamage(float distance);
public:
virtual shared_ptr<AgableMob> getBreedOffspring(shared_ptr<AgableMob> target);
bool isFood(shared_ptr<ItemInstance> itemInstance);
ControlledByPlayerGoal *getControlGoal();
};