25 lines
696 B
C++
25 lines
696 B
C++
#pragma once
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#include "Synth.h"
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#include "ImprovedNoise.h"
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class PerlinNoise: public Synth
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{
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friend class PerlinNoise_SPU;
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private:
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ImprovedNoise **noiseLevels;
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int levels;
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public:
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PerlinNoise(int levels);
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PerlinNoise(Random *random, int levels);
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void init(Random *random, int levels);
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~PerlinNoise();
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virtual double getValue(double x, double y);
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double getValue(double x, double y, double z);
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doubleArray getRegion(doubleArray buffer, int x, int y, int z, int xSize, int ySize, int zSize, double xScale, double yScale, double zScale);
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doubleArray getRegion(doubleArray sr, int x, int z, int xSize, int zSize, double xScale, double zScale, double pow);
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};
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